Grovelling for v1.8 info from Matrix

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

User avatar
scout1
Posts: 3104
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

Grovelling for v1.8 info from Matrix

Post by scout1 »

Guys,

I know you are hard at work regarding v1.8 (with whatever made the short list). would be nice to know what made the short list ....

Yeah I know, if a problem arises that not everything on the short list may make it to to the final product, but at least throw us a bone as to what may make it into v1.8. Yeah, if you post, some will complain about this or that, but at least we're aware of the direction.
Mike Wood showing up occassionally alluding to a surprise and disappearing is just a tease .....
User avatar
Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: Grovelling for v1.8 info from Matrix

Post by Black Mamba 1942 »

ORIGINAL: scout1

Guys,

I know you are hard at work regarding v1.8 (with whatever made the short list). would be nice to know what made the short list ....

Yeah I know, if a problem arises that not everything on the short list may make it to to the final product, but at least throw us a bone as to what may make it into v1.8. Yeah, if you post, some will complain about this or that, but at least we're aware of the direction.
Mike Wood showing up occassionally alluding to a surprise and disappearing is just a tease .....


[:D][:D][:D]

You know Matrix never discloses anything about patches.
There might be spy's from other gaming companies ghosting this forum.[;)]
User avatar
scout1
Posts: 3104
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: Grovelling for v1.8 info from Matrix

Post by scout1 »

You know Matrix never discloses anything about patches.
There might be spy's from other gaming companies ghosting this forum.

Yeah, I know there history, but thought some embarrassing grovelling would at least beget a crumb. Because, you know that grovelling is one step past begging ....
PaulWRoberts
Posts: 904
Joined: Sun Apr 22, 2001 8:00 am

RE: Grovelling for v1.8 info from Matrix

Post by PaulWRoberts »

Who's up for snivelling??

Please count me as one of the urchins huddled at the gate.
User avatar
Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: Grovelling for v1.8 info from Matrix

Post by Black Mamba 1942 »

LOL [:D]
Nick E
Posts: 27
Joined: Thu Nov 03, 2005 2:36 am

RE: Grovelling for v1.8 info from Matrix

Post by Nick E »

ORIGINAL: scout1
I know you are hard at work regarding v1.8

How do you know that? According to what's been posted on the forum, the person responsible for 1.8 is spending nearly all of his time working on a different new game.
User avatar
Mike Solli
Posts: 16105
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: Grovelling for v1.8 info from Matrix

Post by Mike Solli »

Give him a break guys. They have to feed their families too. They can't spend all their time on a game that has been out for almost two years now.
Image
Created by the amazing Dixie
User avatar
Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: Grovelling for v1.8 info from Matrix

Post by Black Mamba 1942 »

[:D]

It's like buying a can of coffee at the store and finding it's only 3/4's full.
As a consumer, wouldn't you go back to the store and ask nicely for the rest of your coffee.[:D]
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Grovelling for v1.8 info from Matrix

Post by witpqs »

Yet you hang out at the same store... [:D]
User avatar
Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: Grovelling for v1.8 info from Matrix

Post by Black Mamba 1942 »

I also let them know I was very unhappy.[:D]

After all, I do love my coffee.[;)]
User avatar
scout1
Posts: 3104
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: Grovelling for v1.8 info from Matrix

Post by scout1 »

Give him a break guys. They have to feed their families too. They can't spend all their time on a game that has been out for almost two years now.

Not after when will it be here Mike, just trying to get an appreciation as to what it "might" contain......

Shouldn't you be reviewing a Logistics/production spreadsheet ?[:'(]
Berkut
Posts: 757
Joined: Thu May 16, 2002 7:48 am

RE: Grovelling for v1.8 info from Matrix

Post by Berkut »

ORIGINAL: Mike Solli

Give him a break guys. They have to feed their families too. They can't spend all their time on a game that has been out for almost two years now.

The fac thtat it has been out for amost two years is why the serious problems with the game are so worrisome.

And you are right, since the game is well beyond it sprofitable stage, I am guessing many of these problems will never be addressed. [&:]
User avatar
scout1
Posts: 3104
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: Grovelling for v1.8 info from Matrix

Post by scout1 »

Actually, I think that Matrix/2by3 has supported this game fairly well. They have been (to one extent or another, been working on v1.8. So I have no issue here. I'm just trying to grovell and find out what finally made the short list. Afterall, whatever did and consequently whatever gets into v1.8 is up to them. I'm just asking for a few crumbs as to what to expect. Presumably, severl of the corrections will only be valid on a new start and I'm trying to decide whether to start anew or wait .....
Berkut
Posts: 757
Joined: Thu May 16, 2002 7:48 am

RE: Grovelling for v1.8 info from Matrix

Post by Berkut »

ORIGINAL: scout1

Actually, I think that Matrix/2by3 has supported this game fairly well.

I am about as reasonable as rationality allows, but this game is almost two years old and there are serious BUGS still in the game.

BUGS! Basic finctionality that simply does not work correctly!Units don't go where you tell them, units that are not where they appear to be, etc.

Bot to mention serious gameplay issues that are not bugs, but design flaws where things just do not work as they were intended.

I am glad they did not simply abandon it, of course, but I would not call that "supported fairly well".
User avatar
scout1
Posts: 3104
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: Grovelling for v1.8 info from Matrix

Post by scout1 »

I am glad they did not simply abandon it, of course, but I would not call that "supported fairly well".

Patience my young Jedi .........

Seriously, for a game that's been out 2 years, other publishers would have already cut bait. Is it perfect ? Well, given there are still other porjects in the fire, not bad by my take. Will it ever get to where I want it ? No ! But, if it did, I'm guessing that Ron and awhole lot of others would still be complaining. There is no final solution here. Just baby steps. Keep up the good work Mike. And oh, BTW, how about throwing us a bone [;)] relative to v1.8.
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: Grovelling for v1.8 info from Matrix

Post by m10bob »

I don't know any other game company which furnishes a forum for the gamers to "do their bitchin' ".
I do however see that Matrix has a history of providing "surprise" patches long after the game has been past the "profitibility" of doing so.
(SPWAW was provided *free* in its' initial release, and has remained so till now.)
Patches for it are still being released years after it was made available for *free*.

The fact we purchased other titles from them would (with other companies) merit no expectation of a guaranteed patch.
In fact, I know a couple of those other firms (some now defunct), which actually charged for the "upgrades"!!

Now, yuh wanna talk about flawed games?
Monopoly has been flawed ever since it was released.
There is NO randomness to having those railroads dead center on each side of their board.
Have you ever tried to negotiate a deal with a guy who owns all four of them ??
Forget it..
And whats' the deal with being forced to play against felons after being handed a wad of visible cash.
(I am referring to the jail in the corner, and the "bail bond" card which everybody clamours for to "get out of Jail free.")
Maybe there is an expectation that we shall all be in jail eventually ?
Ahh, we shall all be outdone by fools...Knaves...Idiots.......[X(]
Image

User avatar
Black Mamba 1942
Posts: 510
Joined: Wed Dec 07, 2005 8:44 pm

RE: Grovelling for v1.8 info from Matrix

Post by Black Mamba 1942 »

We need to get Agent Penguin on this Matrix patch mystery right away.[:D]

I agree by the way.
It's like filling up my truck with $80's worth of gas.
Then finding out as I drive away that I only got $60 worth.

Driving away and telling myself, ah it's alright, they just haven't calibrated the pumps recently.
Yeah, OK. Some people might tolerate getting pinched, others won't.
User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: Grovelling for v1.8 info from Matrix

Post by Ron Saueracker »

ORIGINAL: scout1
I am glad they did not simply abandon it, of course, but I would not call that "supported fairly well".

Patience my young Jedi .........

Seriously, for a game that's been out 2 years, other publishers would have already cut bait. Is it perfect ? Well, given there are still other porjects in the fire, not bad by my take. Will it ever get to where I want it ? No ! But, if it did, I'm guessing that Ron and awhole lot of others would still be complaining. There is no final solution here. Just baby steps. Keep up the good work Mike. And oh, BTW, how about throwing us a bone [;)] relative to v1.8.

Don't make me out like some whacko![:D] Seriously, I just want it to work along some reasonable standard.
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
User avatar
Erik Rutins
Posts: 39671
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Grovelling for v1.8 info from Matrix

Post by Erik Rutins »

v1.8 needs more development time to be completed. We've been working on arranging for that time behind the scenes. Sorry for the wait on this. The primary goal of v1.8 is to fix the bugs in v1.795 and make sure that the most annoying and stubborn bugs - i.e. Disappearing Leaders, Disappearing Land Units are squashed. I'd also like to see ASW sighting toned down, but I'm happy with ASW balance overall.

The funny thing is, we've always been open about our updates as soon as we have a fix list. Once we realized development would be slowing down, we opened a limited beta forum to keep folks apprised of beta changes and let them try them before release. Even so, we're considered to not share info and some beta-specific bugs have been brought up on the forum as if they had been around for a year or as if the beta is considered the finished next release. <shakes head>

There is certainly incentive for us to withdraw and keep the whole loop closed until the next release, but that's never been our style. Some folks have realized that, others haven't. There's no question we're in a slow development period with respect to WitP, but that too will change. WitP has been through many versions and some recent bugs have not been around since the beginning, but appeared after one version's feature improvements, etc.

v1.8 will be released. There's no point to being irresponsible and rumor-mongering that we've abandoned it, which is contrary to everything we've ever posted here. The timing on that release, however, remains to be seen, but I think there will be good news on development time in the near future.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Cathartes
Posts: 1585
Joined: Fri Jan 05, 2001 10:00 am

RE: Grovelling for v1.8 info from Matrix

Post by Cathartes »

As someone who just purchased this game last week... thanks for your communication and continued support of this product!
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”