AE Air Issues and Air OOB Issues [OUTDATED]

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Mike Solli
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RE: Admiral's Edition Air War Thread

Post by Mike Solli »

Will that apply to the Japanese also?
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witpqs
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RE: Admiral's Edition Air War Thread

Post by witpqs »

ORIGINAL: Mike Solli

Will that apply to the Japanese also?

Yes. They will be happy also.
Cathartes
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RE: Admiral's Edition Air War Thread

Post by Cathartes »

One example: 346thBG/461stBS.  Most Allied air units are designated by squadron.
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Mike Solli
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RE: Admiral's Edition Air War Thread

Post by Mike Solli »

So, basically you're at least doubling the number of air units. [X(] Is this factored into the maximum number of air units allowed on a base?
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foliveti
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RE: Admiral's Edition Air War Thread

Post by foliveti »

I did not realize there was a limit on air units. I just thought the limits applied to number of aircraft.
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RE: Admiral's Edition Air War Thread

Post by witpqs »

ORIGINAL: Mike Solli

So, basically you're at least doubling the number of air units. [X(] Is this factored into the maximum number of air units allowed on a base?

It was previously mentioned (2 or 3 weeks ago) that there is a hard limit. This was discovered to the obvious chagrin of the AE team member who discovered and posted it. I asked if the limit would be removed before release and the question has yet to be answered.
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Mike Solli
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RE: Admiral's Edition Air War Thread

Post by Mike Solli »

I didn't realize that the limit may be removed.  Question about the limit.  What is it based on?  I recall some discussion about it earlier but can't remember.  Is it based on AF size?  Is it dependent on the particular airbase?
 
Thanks for the response. [:)]
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RE: Admiral's Edition Air War Thread

Post by Yamato hugger »

Yes there is now a limit on numbers of air units at a base also. I dont understand the formula or the logic behind it either. I had 61 planes in 21 squadrons at a level 4 airfield (Chungking - I was trying to get all my air units in 1 place so I could sort them out) and it was over loaded.

Dont ask me why [&:]

Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).
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RE: Admiral's Edition Air War Thread

Post by herwin »

ORIGINAL: Yamato hugger

Yes there is now a limit on numbers of air units at a base also. I dont understand the formula or the logic behind it either. I had 61 planes in 21 squadrons at a level 4 airfield (Chungking - I was trying to get all my air units in 1 place so I could sort them out) and it was over loaded.

Dont ask me why [&:]

Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).

Think about the civil war for airbase resources. Every squadron needs its own facilities.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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Mike Solli
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RE: Admiral's Edition Air War Thread

Post by Mike Solli »

ORIGINAL: Yamato hugger

Yes there is now a limit on numbers of air units at a base also. I dont understand the formula or the logic behind it either. I had 61 planes in 21 squadrons at a level 4 airfield (Chungking - I was trying to get all my air units in 1 place so I could sort them out) and it was over loaded.

Dont ask me why [&:]

Edit: One of them guys with the Matrix logo in his avatar suggested it had something to do with the numbers of Majors and light Colonels in the O club (Im guessing he didnt understand it either).

[:D] Thanks.
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RE: Admiral's Edition Air War Thread

Post by witpqs »

ORIGINAL: Mike Solli

I didn't realize that the limit may be removed.  Question about the limit.  What is it based on?  I recall some discussion about it earlier but can't remember.  Is it based on AF size?  Is it dependent on the particular airbase?

Thanks for the response. [:)]

I didn't mean to imply that it may be removed, only that I asked if it will be removed. Based on YH's subsequent answers, I'm not sure if he has received an answer about it's removal one way or the other.
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Mike Solli
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RE: Admiral's Edition Air War Thread

Post by Mike Solli »

Ok, thanks.  It's fine either way to me.  Personally, I think it would make more sense if there was a limit on the number of aircraft, not air units.  But, I like the idea of an upper limit.
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RE: Admiral's Edition Air War Thread

Post by witpqs »

Ditto.
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RE: Admiral's Edition Air War Thread

Post by Dixie »

ORIGINAL: Mike Solli

Ok, thanks.  It's fine either way to me.  Personally, I think it would make more sense if there was a limit on the number of aircraft, not air units.  But, I like the idea of an upper limit.

Maybe it's because 60 aircraft in 2 units generally need less manpower and resources than 60 aircraft in 5 units?
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Mike Solli
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RE: Admiral's Edition Air War Thread

Post by Mike Solli »

Valid thought, Dixie.  Makes sense too.  Either way, I like the idea.
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RE: Admiral's Edition Air War Thread

Post by witpqs »

That's already accounted for in terms of aviation support troops required. For additional units the only added burden is purely administrative.
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RE: Admiral's Edition Air War Thread

Post by bradfordkay »

ORIGINAL: bradfordkay

Will there be a "stand down" option for air units set to night operations? 


Bump... and adding the question "will there be a "training" option for units set to night operations?"
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RE: Admiral's Edition Air War Thread

Post by Yamato hugger »

At this time there is no difference in the training. Pilots dont have a night missions experience rating.
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RE: Admiral's Edition Air War Thread

Post by Dili »

Will aircraft weapons upgrade if set so in editor? For exemple if i set a Torpedo to upgrade to another better one, the aircraft will use the last one after the set date?
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RE: Admiral's Edition Air War Thread

Post by ny59giants »

Will the Allies get more dedicated Recon aircraft??  I also hope that the 12 plane squadrons can be broken down to 3 or 4 plane groups.

Can a partial list of the aircraft types be posted?? I know that some B-17s were used for Recon roles. I get frustrated as the Allied player in stock and then in various mods not having enough Recon dedicated aircraft besides the fighter variants.
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