Keep the World from Burning. (4-player Game)

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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Turn continues on a 4 (1 to end).

Over to Axis.
1stMAJORvsSWE 022 ND39 Axis 9.zip
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

0054.jpg
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Picture from Nov/Dec '39 Impulse #9 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

0055.jpg
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Picture from Nov/Dec '39 Impulse #9 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Nov/Dec '39
Impulse #9 (Axis)

To save time going to post only non obvious land, air and sea moves going forward.

Combined for all.

Strategic bombing
Marseilles - hit
Southampton - miss

Italy moves Supply into South Sudan and DIV into Mombassa.

German AMPH + TRS reorg NAV2.

Turn ends on 2

Will post EOT when USE is known after SAS.
1stMAJORvsSWE 023 EOT Partisans.zip
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

No partisans.

Placed one pact marker for Germany in each pool. USSR went on offence.

US placed one marker vs Japan, and played Resorces to China (7).

BTW. if possible, I would prefer to get an end of turn save from the reorganization step instead. those saves seems less buggy to me. :)
AxisSAS.zip
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Losses for the turn.
0056.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

All good with the save transfer at EOT.

I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Majorball68 wrote: Mon Apr 20, 2026 7:31 pm All good with the save transfer at EOT.

I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
I am sorry. I was unclear. I meant for the future, as I sometimes has trouble loading the saves when the game wates on a die-roll.

xxxx

The pilots wanted a island vacation, and read Goto Retto and thought that a splendid idea. ;) :lol:

No real idea why that it couldn't rebase to Sasebo instead. Shouldn't fly over any Chinese controlled hexes on that route.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Orm wrote: Tue Apr 21, 2026 5:58 am
Majorball68 wrote: Mon Apr 20, 2026 7:31 pm All good with the save transfer at EOT.

I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
I am sorry. I was unclear. I meant for the future, as I sometimes has trouble loading the saves when the game wates on a die-roll.

xxxx

The pilots wanted a island vacation, and read Goto Retto and thought that a splendid idea. ;) :lol:

No real idea why that it couldn't rebase to Sasebo instead. Shouldn't fly over any Chinese controlled hexes on that route.
Ok if I edit to Sasebo, clearly got another 2 range left and can make 18 everywhere but Japan?
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Nov/Dec '39 - EOT
If any issues with the CVP edit let me know.
1stAUSvsSWE ND39 EOT Allied SAS.zip
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Return to base
Germany
TRS + AMPH -> Kiel

Italy
SUBS -> La Spezia

Japan
All -> Fukuoka

Use oil
Germany:
Use 1.45 - Don't reorg 1 CP

Italy
Use .45 - Don't reorg slowest SUB

Japan
Use .4 - Don't reorg Soryu

No Breakdowns.

Production Planning
Germany - 15 save 3 oil(Berlin, Bratislava & Vienna)
Italy - 3
Japan - 10 save 2 oil(Tokyo & Sapporo)

Production
Germany (15):
CBV Garrison
INF
MECH Div
LND2
FTR3
2 Pilot

Italy (3):
AMPH

Japan (10):
2 MIL
INF
Pilot
SUB new

Any Dutch ships to Italy.

Scraps
Germany - 2 LND3
Italy - FTR2

Reinforcements
Germany:
-

Italy:
-

Japan:
NAV2 Sasebo

Remove CVP.

Lending
Germany -> Italy 7BP, 3 resources(1 oil)

If Axis win initiative Allies will move.
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Majorball68 wrote: Tue Apr 21, 2026 10:25 am
If any issues with the CVP edit let me know.
No issue at all.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Allied end of turn:

Use Oil:

USSR:
All units are reorganized for 0 oil (0,4).

CW:
All units are reorganized for 4 oil (3,9).

France:
Organicing LND3 + TRS + CA + CP are reorganized for 0 oil (0,45).

China: -

USA:
All units, except 4 BB + SUB, are reorganized for 0 oil (0,4).

Breakdown:
France:
CAV -> CAV Div + MOT Div

Production planning:
China - 5 production points - 3 BPs.
France - 9 production points - 5 BPs.
CW - 21 production points - 11 BPs.
USSR - 23 production points - 8 BPs.
USA - 40 production points - 12 BPs.

Scrap: -

Production:

China (3):
INF

CW (11):
Scrap FTR2
MIL
FTR2
2 Pilot
CVP0
CVÅ1
2 CP

France (5):
HQI

USA (12):
GARR
CV (1st)
Synth Oil

USSR (8):
2 GARR
LND4

Conquest: Netherlands by Germany. CA destroyed (4). UK new HC.

Reinforcements:

Japan:
MIL -> Hiroshima + Seoul

CW:
MIL -> Bombay + Batavia
CA -> Liverpool

France:
FTR3 -> Paris

USA:
GARR -> Long Beach

China:
-

USSR:
GARR -> Cernauti

Voluntary Resource Lending:
New; CW -> China: 2 resources, (1 oil)
Increased; CW -> France: 3 resources, (1 oil)

Axis goes first if we win the initiative
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Axis wins the initiative (10-8), so Allies go first, in mostly mild weather.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Jan/Feb '40
Impulse #1 (Allied)

No declarations of war.

Land: China
Combined: USSR, USA, France
Naval: CW

No Port Strikes. No Naval Air.

Naval Movement:

France:
TRS + INF Casablanca -> BoB

CW:
TRS Suez -> Arabian Sea - embark MIL from Bombay
TRS + AT Plymouth -> BoB
SUB -> ItC 3-box
A lot of escorts do their thing.

No strategic bombing. No ground strikes.

Rail Movement:
USSR:
INF Kazan -> Karelia

Land Moves:

China:
MIL -> 74,136
INF -> W Hengyang

USSR:
ART Lening -> W
HQI Karelia -> NW
CAV -> 37,54
CAV Div -> 39,55

France:
MOT -> SW
GARR -> NE

Debark
INF -> Brest

Air Rebase:

France:
FTR2 5 range -> E Paris
FTR3 -> 61,30
FTR2 -> 56,27

CW:
LND3 Egypt -> Malta
NAV2 Algeria -> Gibraltar

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

Over to Axis.
1stMAJORvsSWE 025 JF40 Axis 3.zip
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

0058.jpg
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Picture from Jan/Feb '40 Impulse #3 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

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Picture from Jan/Feb '40 Impulse #3 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

0060.jpg
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Picture from Jan/Feb '40 Impulse #3 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Jan/Feb '40
Impulse #3 (Axis)

USE Action: Japan forces closure of Burma road, no USE impact(8).
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Jan/Feb '40
Impulse #3 (Axis) Cont'

All lands.
No PA or NA.
SB Chungking NAV3 - miss
GS Changsha 105mm - Double hit!
Rail - Italy Garrison to Denmark. German INF & DIV to Italy.
Movement of note - Italy Supply moves inland and INF in Eithopia moves towards Dijbouti.
Rebases - Germany covered factories and Japan NAV2 flies into China from Japan.
Reorganisation - Jap HQ reorgs INF & 105mm.
SB Chungking.png
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