4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Orm
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RE: 4 player game

Post by Orm »

May/Jun '41
Impulse #7 (Axis)

Both sides roll 4 in the Central Atlantic. No naval combat.
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Orm
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RE: 4 player game

Post by Orm »

Japan bombs the Chinese 17th Army.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

The Japanese pilots reports that they saw a lot of mountains. And that they bombed some of them.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Rail movement:

Germany: Two Yugoslav units rail to Bretagne (HQI, INF).

Land Movement:

Germany:

German forces advance into Belarus and concentrate on Minsk.
The forces in Southern Poland advance into Ukraine.
Rumanian forces liberate Cernauti, and concentrate on Cisinau..
3rd division capture Amman.


Italy:
1) The AT in Bardia moves two hexes East.
2) Balbo (HQI) moves three hexes to the NE (into Latvia).

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Over to Japan, and Italy, for the second part of our impulse.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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peskpesk
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RE: 4 player game

Post by peskpesk »

Land movment, continued

Japan
Moves allot of units around in Manchirua and follows the reatreating USSR units near Tsitsihar and advances toward Vladivostok.
Also units are moved in China, mostly South China.

Manchuria



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peskpesk
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RE: 4 player game

Post by peskpesk »

Land Attacks

Germany
1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?

2) All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?

Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:3, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?

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peskpesk
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RE: 4 player game

Post by peskpesk »

All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?


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peskpesk
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RE: 4 player game

Post by peskpesk »

1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?

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peskpesk
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RE: 4 player game

Post by peskpesk »

Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:6, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?

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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

No thanks for Minsk attack.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Germany can take Chisinau too, no planes.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Is Japanese attack 18:6 = 3:1?
If your attack is going really well, it's an ambush.

-Murphy's war law
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peskpesk
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RE: 4 player game

Post by peskpesk »

Yes.(15:6 but Japan added Ground support to make it 18:6->3:1)
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

ORIGINAL: peskpesk

Yes.(15:6 but Japan added Ground support to make it 18:6->3:1)
China chooses assault.
If your attack is going really well, it's an ambush.

-Murphy's war law
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peskpesk
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RE: 4 player game

Post by peskpesk »

Combat Resolution


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peskpesk
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RE: 4 player game

Post by peskpesk »

Burma road attack result:






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peskpesk
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RE: 4 player game

Post by peskpesk »

Air Rebase:

Germany:
FTR2 (Fw 190A-1 in Konigsberg) -> 55,54
FTR2 (Bf 109F-2 in Konigsberg) -> 43,52
LND2 (54,48) -> 54,54
LND2 (Vilna) -> 44,52

Italy
FTR2 (46,46) -> 46,52
LND2 (Warsaw) -> 45,41
NAV2 Sicily -> 82,62

Japan
FTR2 Chefoo -> 57,155

No reorganization.

Ends on die less than 2 -> 4

Over to the Allies!
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jjdenver
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RE: 4 player game

Post by jjdenver »

41 MJ i8:
SU land, CW combined

[all of this is subject to change once I'm able to discuss with Petteri, am posting tentative moves]
naval moves:
CW: Courageous Capetown-> 2 box Arabian Sea, Queens Singapore->pick up gort in rangoon->0 box red sea
US: cp's from Norfolk to USEC, CC, Denmark Strait
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

USSR bombs Sapporo factory on a night mission.

Japan can intercept with two CVPs, will they? And if both intercept, which one is front fighter?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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