Road to Leningrad AAR (for Beginners)

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SGHunt
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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

South of Leningrad end Turn 8:


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RE: Road to Leningrad AAR (for Beginners)

Post by Hard Sarge »

Interesting

that city is going to cost a lot of blood right now, even if you can get enough manpower to make it a fair fight

but, you do have a chance to cut the supply lines from the inside !

don't you just love backseat Generals ?
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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

Two bloody assaults and the City Centre's Fort level is reduced to 2. Model's Corps artillery has done its job here, but at a cost in blood and iron.

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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

... and has been noted - I have cut off their supplies from the inside.   The second of the two battle (tank) symbols on the shore of L. Ladoga in the above ss si the port through which all Leningrad's supplies flow.    Just a matter of time now... (unless there is an unexpected turn of events!) 
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RE: Road to Leningrad AAR (for Beginners)

Post by Captain B »

noticing a subtle difference in the artwork now...has the map been recently updated?

btw, this is a great aar, especially since you are running it at the same time as the pbem "dual" aar's. Interesting to compare the two!

Do you intend to continue to assault the city or wait a few weeks? (this is a fifteen turn scenario right?) How quickly (or slowly) will they wither on the vine?

There is no problem too big that can't be solved with the proper use of high explosives

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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

Thanks, Captain. Don't think the artwork is changed.

In relation to the siege, I think you know the answer. Vorwärts! Schnell! Marsch!

(It's the training - and besides, us Prussian Junker types are very impatient, doncha know! Adjusts monocle over his duelling scar...)



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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

...and here we are - the end game. I shall run this scenario out AI vs AI. Look out for the next exciting instalments based around Walt's definitive Road to Leningrad scenario v. 5.0



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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

Victory Screen. The attack AI did quite well - but gave up Novgorod for some reason


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RE: Road to Leningrad AAR (for Beginners)

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and last screen shot of the overall front lines at game end:

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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

OK - quick turn end re-run of the RtL scenario after it has been re-worked. Here's the end of turn 1. Please note that I have taken the advice of the elders and taken the Latvian port and another bridge head over the big river as Esther advised. I have also cleared all those troops that were milling about in front of the infantry armies (blue area)


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RE: Road to Leningrad AAR (for Beginners)

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Turn 2 - a more circumspect armour advance ensures close contact with the infantry and sets up a couple of small pockets.

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RE: Road to Leningrad AAR (for Beginners)

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Turn 3 with the rear and communications secure, the armour again leaps forward:


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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

Pskov not a good bet for a coup de main this time around, so I go around it and also unhinge the Narva line. These lightning strikes completely undo the Russian defences.

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RE: Road to Leningrad AAR (for Beginners)

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Turn 5 - the defence hardens a bit SW of Ilmen but the road to Leningrad is wide open

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RE: Road to Leningrad AAR (for Beginners)

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Meanwhile the Finns have been getting busy too

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RE: Road to Leningrad AAR (for Beginners)

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Turn 6: did I say the door was open? I discover the Russians have been hoarding their reserves and have created a defence from Novgorod to the sea. I need infantry support...


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RE: Road to Leningrad AAR (for Beginners)

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Turn 7 and the door is kicked down flat with a massive combined arms general assault - the routed units bear witness to their lack of training and morale.

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RE: Road to Leningrad AAR (for Beginners)

Post by Northern Star »

Very interesting AAR, Stuart! [:)]
Can you post the losses, especially air losses?
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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

Ooops! I'm pretty sure my turn 7 was really turn 8. So it took two turns to demolish the Luga line.

Air losses turn 8 -I'll take those ratios I think. I have used the auto recon and auto bomb airfield functions. they work for me just now.

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RE: Road to Leningrad AAR (for Beginners)

Post by SGHunt »

Ground losses Turn 8

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