Community Scenario Pack (Updated December 19, 2024)

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Knightpawn
Posts: 171
Joined: Mon Dec 02, 2024 12:28 pm

Re: Community Scenario Pack (Updated December 19, 2024)

Post by Knightpawn »

I have being playing the amazing Goodnight Irene for the last couple of days and I noticed that the scoring system was broken. For example a civilian cruise-liner was supposed to give +250 point upon its arrival to a specified destination, but it was incorrectly set up. I have fixed the problem in my local file, but is there a process to include similar fixes in scearios in the updates of the community patch?
Kushan04
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Joined: Tue Jun 28, 2005 9:27 pm
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Re: Community Scenario Pack (Updated December 19, 2024)

Post by Kushan04 »

Knightpawn wrote: Tue Jan 07, 2025 12:33 pm I have being playing the amazing Goodnight Irene for the last couple of days and I noticed that the scoring system was broken. For example a civilian cruise-liner was supposed to give +250 point upon its arrival to a specified destination, but it was incorrectly set up. I have fixed the problem in my local file, but is there a process to include similar fixes in scearios in the updates of the community patch?
For scenarios where the developer is still active in the community, I'd say bring it to their attention and let them fix it.

For scenarios like this one, where the developer hasn't been around for a long time, post your fixed/updated version to the submittal thread with a short description of what changes you made (like you did here).
Knightpawn
Posts: 171
Joined: Mon Dec 02, 2024 12:28 pm

Re: Community Scenario Pack (Updated December 19, 2024)

Post by Knightpawn »

Could it be that the versions of certain scenarios in the steam community pack are different than those in this pack? For example I recently noticed that the briefing of Caribbean Fury 1 in the steam pack includes a last paragraph that mentions search and rescue operations whist the version in the pack posted here does not. Not that it made any big difference in the experience, but just asking if this can be the case also with other scenarios.
Kushan04
Posts: 1103
Joined: Tue Jun 28, 2005 9:27 pm
Location: USA
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Re: Community Scenario Pack (Updated December 19, 2024)

Post by Kushan04 »

Knightpawn wrote: Thu Apr 17, 2025 5:46 am Could it be that the versions of certain scenarios in the steam community pack are different than those in this pack? For example I recently noticed that the briefing of Caribbean Fury 1 in the steam pack includes a last paragraph that mentions search and rescue operations whist the version in the pack posted here does not. Not that it made any big difference in the experience, but just asking if this can be the case also with other scenarios.
They're exactly the same.
Knightpawn
Posts: 171
Joined: Mon Dec 02, 2024 12:28 pm

Re: Community Scenario Pack (Updated December 19, 2024)

Post by Knightpawn »

Kushan04 wrote: Thu Apr 17, 2025 4:25 pm
Knightpawn wrote: Thu Apr 17, 2025 5:46 am Could it be that the versions of certain scenarios in the steam community pack are different than those in this pack? For example I recently noticed that the briefing of Caribbean Fury 1 in the steam pack includes a last paragraph that mentions search and rescue operations whist the version in the pack posted here does not. Not that it made any big difference in the experience, but just asking if this can be the case also with other scenarios.
They're exactly the same.
Your are right! It is the stand-alone Hot Tamales workshop scenario that is different (in the briefing at least)
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