usually I would not give thius numbers away... but this game will probably stop as soon as the new version is public.

Moderators: Joel Billings, simovitch, harley, warshipbuilder
ORIGINAL: DavidR
Swift,
I notice that the "clouds button " is not on ( presumably to enable posting of screenshots to show as much information as possible ) Do you play with clouds on in normal play or is it disabled all of the time ? Do you find using the cloud feature is of any use when playing against an oponent ?
DavidR
ORIGINAL: Hard Sarge
the trouble is, to be honest, the combat model overall is too tame, there are alot of things that happened during the war, that we can't do or copy
now, that said, should the Allies lose 110 B-17s during the day, no, but will the player plot his raids the same way the real guys did ? again no
cardboard solders are easier to order to there death, then real ones
one trouble we have, is fighters if they get into trouble are not going to dive to the deck and get of out dodge, they are going to stick with the game plan
(same trouble most Flight Sim have, even outnumbered, or beaten, the enemy planes are going to stay in the fight)
ORIGINAL: Joel Rauber
ORIGINAL: Hard Sarge
the trouble is, to be honest, the combat model overall is too tame, there are alot of things that happened during the war, that we can't do or copy
now, that said, should the Allies lose 110 B-17s during the day, no, but will the player plot his raids the same way the real guys did ? again no
cardboard solders are easier to order to there death, then real ones
one trouble we have, is fighters if they get into trouble are not going to dive to the deck and get of out dodge, they are going to stick with the game plan
(same trouble most Flight Sim have, even outnumbered, or beaten, the enemy planes are going to stay in the fight)
Would it be fair to interpret from the above, that if one plotted more "historical" style raids that the loss rates would look more historical?