MWiF Map Review - Pacific Islands

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

Moderator: Shannon V. OKeets

User avatar
sajbalk
Posts: 264
Joined: Mon Jul 11, 2005 1:39 am
Location: Davenport, Iowa

RE: MWiF Map Review - Pacific Islands

Post by sajbalk »

The changes are certainly acceptable. I was just thinking about all those US subs basing there without fear of being overrun in a surprise invasion.

Thanks for all your excellent work on the project.

I shall submit my map input when you get to N.America.

Steve Balk
Iowa, USA
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

ORIGINAL: sajbalk

The changes are certainly acceptable. I was just thinking about all those US subs basing there without fear of being overrun in a surprise invasion.

Thanks for all your excellent work on the project.

I shall submit my map input when you get to N.America.
You're input will be warmly welcomed, as North America will come sometime in the future. I'm eager to see how wrong the great lakes are, because I was told they were.
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

Talking about places that rarely see combat, here are the Fiji, Samoa, Phoenix, Tonga, Ellice Islands, who are just east of the Solomon and the Gilbert.

Image
Attachments
Polynesia..07west.jpg
Polynesia..07west.jpg (175.92 KiB) Viewed 123 times
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

Here's how it looks in WiF FE, at the Pacific Scale.

Image
Attachments
Polynesia..FEwest.jpg
Polynesia..FEwest.jpg (126.27 KiB) Viewed 124 times
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

To the east of these, there are the Line & Cook Islands.
Except for SUBs action, I fear none of these island will see the smallest gun. They don't know how happy they are.

Image
Attachments
Polynesia..7west2.jpg
Polynesia..7west2.jpg (148.21 KiB) Viewed 122 times
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Shannon V. OKeets »

ORIGINAL: Froonp

Talking about places that rarely see combat, here are the Fiji, Samoa, Phoenix, Tonga, Ellice Islands, who are just east of the Solomon and the Gilbert.

Image
How about straightening out some of these sea area boundaries?

What I have in mind is moving the boundary from Baker --> Rotuma one hex to the NorthWest along its entire length (still going through Tumiloto), and
moving the boundary from Rotuma to V. Levu northwards so that the three all sea hexes in the middle of the boundary are no longer in the Polynesia sea area.
Steve

Perfection is an elusive goal.
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

Here's the same place in WiF FE at the pacific scale. This is really the edge of the paper map.

Image
Attachments
Polynesia..Ewest2.jpg
Polynesia..Ewest2.jpg (73.69 KiB) Viewed 123 times
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

Here are the French Polynesia archipelago next, east of the previous islands.
East of this, there is only water for hundred miles, and then south America.
Even SUBs rarely appear here. The only units that are likely to come here are Convoys on CW and US Convoy lines.

Image
Attachments
Polynesia..7west3.jpg
Polynesia..7west3.jpg (180 KiB) Viewed 122 times
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

And now, the same area on the WiF FE maps.
Here we are on the American in Flames maps, that can be used in regular WiF FE campaigns. This is far better than the simple America Minimap. MWiF is even better [:D].

Image
Attachments
Polynesia..Ewest3.jpg
Polynesia..Ewest3.jpg (177.6 KiB) Viewed 123 times
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

How about straightening out some of these sea area boundaries?

What I have in mind is moving the boundary from Baker --> Rotuma one hex to the NorthWest along its entire length (still going through Tumiloto), and
moving the boundary from Rotuma to V. Levu northwards so that the three all sea hexes in the middle of the boundary are no longer in the Polynesia sea area.
Good idea. I looked at the big picture, and moving those sea area borders do not seem to have secondary effects.
User avatar
lomyrin
Posts: 3741
Joined: Wed Dec 21, 2005 7:17 pm
Location: San Diego

RE: MWiF Map Review - Pacific Islands

Post by lomyrin »

Many of these Islands are very useful for staging aircraft on successive rebases from the USA to the Pacific fronts and from Japan to the Pacific fronts respectively.  That has been my experience with CWiF play in the same scale.   With that in mind those Island that are on the Sea boundaries are very good as air bases.
 
Lars
 
 
User avatar
Zorachus99
Posts: 789
Joined: Fri Sep 15, 2000 8:00 am
Location: Palo Alto, CA

RE: MWiF Map Review - Pacific Islands

Post by Zorachus99 »

The change of Pago Page from clear to mountain terrain is pretty major...
 
What caused the change?
Most men can survive adversity, the true test of a man's character is power. -Abraham Lincoln
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

ORIGINAL: Zorachus99

The change of Pago Page from clear to mountain terrain is pretty major...

What caused the change?
It was jungle, but good catch, I did not pay attention to it.
Well, by looking at Google Earth, it seems that this island can be either Mountain, as it is mostly mountainous, or something more flat, maybe jungle.
I don't think the terrain of Pago Pago is really relevant, I nealy never saw it under fire. Once, but it was out of supplied and unoccupied, so being mountain or jungle would have been the same, it was worth 0 combat factors. Once also I saw the Japanese navy blockading an US Navy who fled here after the loss of Pearl Harbor, but with no invasion threat.
User avatar
Zorachus99
Posts: 789
Joined: Fri Sep 15, 2000 8:00 am
Location: Palo Alto, CA

RE: MWiF Map Review - Pacific Islands

Post by Zorachus99 »

ORIGINAL: Froonp
ORIGINAL: Zorachus99

The change of Pago Page from clear to mountain terrain is pretty major...

What caused the change?
It was jungle, but good catch, I did not pay attention to it.
Well, by looking at Google Earth, it seems that this island can be either Mountain, as it is mostly mountainous, or something more flat, maybe jungle.
I don't think the terrain of Pago Pago is really relevant, I nealy never saw it under fire. Once, but it was out of supplied and unoccupied, so being mountain or jungle would have been the same, it was worth 0 combat factors. Once also I saw the Japanese navy blockading an US Navy who fled here after the loss of Pearl Harbor, but with no invasion threat.

I agree the invasion threat is pretty minor, but I've eyed it more than once as Japanese, and threatened it by forcing a garrison in the past. The value of the base to the allies is decent. It is useful for rebasing ships to protect convoy lines, as well as being a useful midpoint between Hawaii, Australia, and New Guinea.

Never seen it invaded though.
Most men can survive adversity, the true test of a man's character is power. -Abraham Lincoln
User avatar
lomyrin
Posts: 3741
Joined: Wed Dec 21, 2005 7:17 pm
Location: San Diego

RE: MWiF Map Review - Pacific Islands

Post by lomyrin »

ORIGINAL: Froonp
ORIGINAL: Zorachus99

The change of Pago Page from clear to mountain terrain is pretty major...

What caused the change?
It was jungle, but good catch, I did not pay attention to it.
Well, by looking at Google Earth, it seems that this island can be either Mountain, as it is mostly mountainous, or something more flat, maybe jungle.
I don't think the terrain of Pago Pago is really relevant, I nealy never saw it under fire. Once, but it was out of supplied and unoccupied, so being mountain or jungle would have been the same, it was worth 0 combat factors. Once also I saw the Japanese navy blockading an US Navy who fled here after the loss of Pearl Harbor, but with no invasion threat.

I have seen Pago Pago invaded by Japan several times in CWiF play.

Since MWiF is in the same scale it could become important.

Lars
User avatar
mlees
Posts: 2263
Joined: Sat Sep 20, 2003 6:14 am
Location: San Diego

RE: MWiF Map Review - Pacific Islands

Post by mlees »

ORIGINAL: Froonp
How about straightening out some of these sea area boundaries?

What I have in mind is moving the boundary from Baker --> Rotuma one hex to the NorthWest along its entire length (still going through Tumiloto), and
moving the boundary from Rotuma to V. Levu northwards so that the three all sea hexes in the middle of the boundary are no longer in the Polynesia sea area.
Good idea. I looked at the big picture, and moving those sea area borders do not seem to have secondary effects.

The difference that I can see is that an air unit based in Nukufetau would have its traveling distance to the Polynesia Sea Zone reduced by one. Not that I expect this to be a game maker/breaker... [:'(]
Here are the French Polynesia archipelago next... The only units that are likely to come here are Convoys on CW and US Convoy lines.

I like to try to get as many French naval units to Tahiti as is feasable before the fall of France, so that my Free French fleet is buffed as much as possible. Am i doing it the hard way?
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

I like to try to get as many French naval units to Tahiti as is feasable before the fall of France, so that my Free French fleet is buffed as much as possible. Am i doing it the hard way?
Well Tahiti is far from France, I wonder how many turns are needed to send the 2-movers to Tahiti.
If it is too long, this means that those units have to leave France soon, so they won't be used against Italy, so for me it is the hard way.
Anyway, it is a good thing for units quick enough.
User avatar
Froonp
Posts: 7998
Joined: Tue Oct 21, 2003 8:23 pm
Location: Marseilles, France
Contact:

RE: MWiF Map Review - Pacific Islands

Post by Froonp »

I have seen Pago Pago invaded by Japan several times in CWiF play.
Since MWiF is in the same scale it could become important.
First thing, an US player worth his name, would always have some kind of land unit in Pago Pago, denying the auto invasion that the Japanese could mount on the opening turn of the Pacific War.
Second thing, Pago Pago was also a mountain hex in CWiF, the map was not changed in between.

In fact I was wondering what point you wanted to make lomyrin, whether having Pago Pago be a Mountain be good, or bad, or not that much important.
User avatar
lomyrin
Posts: 3741
Joined: Wed Dec 21, 2005 7:17 pm
Location: San Diego

RE: MWiF Map Review - Pacific Islands

Post by lomyrin »

ORIGINAL: Froonp
I have seen Pago Pago invaded by Japan several times in CWiF play.
Since MWiF is in the same scale it could become important.
First thing, an US player worth his name, would always have some kind of land unit in Pago Pago, denying the auto invasion that the Japanese could mount on the opening turn of the Pacific War.
Second thing, Pago Pago was also a mountain hex in CWiF, the map was not changed in between.

In fact I was wondering what point you wanted to make lomyrin, whether having Pago Pago be a Mountain be good, or bad, or not that much important.

Not that important, mountain is fine with me. Indeed, most US players would garrison Pago Pago, but things sometimes change priorities.

Lars
User avatar
wfzimmerman
Posts: 338
Joined: Wed Oct 22, 2003 7:01 pm
Contact:

RE: MWiF Map Review - Pacific Islands

Post by wfzimmerman »

It seems to me that the terrain justifies mountain on the theory that if the island ever saw combat the volcanic mountains would be heavily defended a la Iwo Jima.
Post Reply

Return to “World in Flames”