Close Combat - Cross of Iron is based on Atomic Games award Winning Close Combat Series. Close Combat is a real time game were you take command of German or Soviet squads on the Eastern Front during World War II. This version is being developed by CSO Simtek and will include many new features and improvements.
Out of curiosity, did Lebanon get permission from the UN to launch a pre-emptive strike against Israel? It wasn`t that long ago when this happend and I don`t recall a UN resolution for it? I guess its okay for Leb to strike Israel but its not okay for the allies to take out Saddam? And god forbid, Israel makes any attempt to defend themselves.
Since when was war ever 'legit' anyways? LOL! Thats funny....
I guess the conclusion here is that USA-GB is no less an "axis of evil" than iraq-iran-north corea, USA is no less a "rogue state" than afghanistan and Bush goverment is no less a terrorist organization than hezbollah.
I'd like to see a modern CC,only problem I see is that all the countries with the cool/lethal weaponry are allies.
The U.S.,U.K.,Australia and every other country contributing to keep our world relatively safe i.e.,keeping countries with truly bad intentions at bay(with may not be important to some) have and indeed are the best of the best.All that'd leave is a cold war scenerio.Then what you'd have is problems with map sizes.A T-80 and an M-1 would never be 200 meters apart,lol.
Out of curiosity, did Lebanon get permission from the UN to launch a pre-emptive strike against Israel? It wasn`t that long ago when this happend and I don`t recall a UN resolution for it? I guess its okay for Leb to strike Israel but its not okay for the allies to take out Saddam? And god forbid, Israel makes any attempt to defend themselves.
Since when was war ever 'legit' anyways? LOL! Thats funny....
I guess the conclusion here is that USA-GB is no less an "axis of evil" than iraq-iran-north corea, USA is no less a "rogue state" than afghanistan and Bush goverment is no less a terrorist organization than hezbollah.
No... it just means some organizations are going to attack people without even consulting the UN. There really is no way to stop 'illegitimate' wars.
Since when was war ever 'legit' anyways? LOL! Thats funny....
I guess by that you mean war is never 'legit'?
It's an interesting point of view. What is legitimacy? Definitions would include lawful, rightful, legal, genuine, justifiable, valid...
Does the first Gulf War (kicking Iraq out of Kuwait) measure up to this?
and war is never funny....
I never said war was funny but calling war 'legit' is kind of funny. But in regards to the first gulf war, it was a UN decision to drive Saddam out of Kuwait. So, who was going to stop the allies from doing this? My guess is, no one.
However, I do find it rather odd that now days it seems be 'in style' to bash the US for removing Saddam in the 2nd gulf war but for some reason these same people had no problem with Saddam invading Kuwait.... go figure??
Good points warishere.Ya know,when I talk to people around where I live,I get a lot of the illegal war crap.
And another ironic thing These people do is whine about our troops,"Bring our troops home...our troops are killing women and children",etc.However most of the knuckleheads I hear that from have never served,and don't know anyone like family or even friends that have.
Not saying one can't complain,but most complaints are from ill-informed people whose intentions CAN be genuine,but usually aren't.Pretty sad.
If CC goes Modern,i hope when i plug in the Iraqi mod,I hope i dont get a window asking me if i think it was lagit or not,before i continue to the next screen!
Back to the subject..I think a 50,s Korean conflict would suit the CC engine IMO.
If CC goes Modern,i hope when i plug in the Iraqi mod,I hope i dont get a window asking me if i think it was lagit or not,before i continue to the next screen!
Back to the subject..I think a 50,s Korean conflict would suit the CC engine IMO.
Korea in the '50s would make for a good CC campaign, lots of infantry with small amounts of armor.
My father served with the 45th Infantry in Korea. He served as a crew member of a 105 howitzer. His hearing was permanently impaired from an engagement in the summer of '52. They fired so many rounds in an extended fire support mission that the paint blistered and flaked off the barrel.
In June of 1950 South Korea was invaded by North Korea this action led to the second federal mobilization of the 45th Infantry Division. The Thunderbirds were one of only two National Guard divisions to see combat in the Korean War; the other being the 40th of California.
Training for Korea began at Camp Polk, and in March of 1951 the division shipped out for Hokkaido, Japan for a continuation of their training. The move to Korea was made in December, 1951. The division served in the Yonchon-Chorwon area, and in sectors fronting Old Baldy, Pork Chop Hill, Heartbreak Ridge, and Luke’s Castle. The majority of the Oklahoma’s Guardsmen began returning to the States in the spring of 1952, but the division remained in Korea until the end of the conflict in 1953. In all the 45th Division saw 429 days in battle, participating in 4 campaigns.
I'd tend to agree with the Korean war CC,lot of mountain warfare there to make the game very different.Figure you'd concentrate on on inf and arty teams mostly without much choice.WWII pacific theatre would be hard IMO,'cause without allowing for amph.landings with the craft and off shore bomb.would be unrealistic.
I'd tend to agree with the Korean war CC,lot of mountain warfare there to make the game very different.Figure you'd concentrate on on inf and arty teams mostly without much choice.WWII pacific theatre would be hard IMO,'cause without allowing for amph.landings with the craft and off shore bomb.would be unrealistic.
I don't think a Pacific game would be hard at all, why couldn't you have off shore bombing?, it's already capable of that...just needs some tweaking for that specific game. As for amph landings could be done if creative with the maps and beginning set ups. There are a few good Pacific mods already that are fun to play but a dedicated game would be nice and I think the right thing to do. I'm really tired of the other fronts unless you want to finally get to Italy/Greece or do a totally new Market Garden.
piont well taken,litfuel.I MAY reconsider my opinion on the pacific mod.Italy/greece may be an idea,don't know how exciting their equip files would be though.
ORIGINAL: namzo6
WWII pacific theatre would be hard IMO,'cause without allowing for amph.landings with the craft and off shore bomb.would be unrealistic.
I don't see why you need landing craft (except static ones). You are only dealing with a few squads, just start with them on the beach the same as in CC5. CC5 has offshore bombardment, too.. although personally I'd just rather see a CC3 style opening barrage.
In CC6, you will see scenarios that are made to have opening barrages, plus other offboard artillery, mortars and airstrikes. Again, the number of each type is set in the scenerio design, with possibly a few varibles thrown at you.
In CC6, certain vehicles will be able to mount and dismount passengers. "Certain", because not all vehicles can carry passenges. One of the things lacking in the CC series is the ability of personnel and vehicles to cross deep water. This dis-allows swimming by troops as well as the use of any boats or amphibious vehicles to cross a river, let alone conduct a beach landing.
That lack will be filled in with CC6. There will be types of vehicles, such as landing craft, assault boats, amphibious vehicles that can move across deep water terrain elements.
So in CC6, it will be possible to have, say, an LVT2 carrying rifle squads move in from the water to the beach. The real question, though, is how much of the map do you want to give up to water? I personally don't see maps having too much more than CC5 and it's Bloody Omaha or Gold, Sword, Juno mods. The game is a land fight, after all and not a sea battle. However, when you think about situations like river crossings, it lends a whole different approach to Operation Market Garden, or crossing the Rhine, the Marne or the Volga.
CC6 will also be very modder friendly, so if your particular venue or log raft isn't in it, make the mod!
C'est magnifique, mais ce n'est pas la guerre. - Pierre Bosquet, 1854
Would it kill anyone to make one stinking pacific game...I mean on the ground. Gheez. Is this going to be a generic all in one game where all different fronts are available? The provider of all , and master of none types that I hate?
I'm sure whatever it'll be will be good,CC series and Panzer General are the only 2 series i've ever thought had any strategic and replay value as far as comp. games go.
An interesting side note,after installing the Krakov mod and playing the COI stock grand camp,I found there to be no inf units of any kind for purchase for the first board as the Germs.The Russians have them.I'm thinking this could be a challenge.Looks like I'll have to buy scout vehicles to find the enemy until inf becomes available.
Catcha later