There is a replica game of Advanced Third Reich on SC2. It has good AI and can be played by AI, PBEM or IP.
Man, if you think that one was good, just wait for the SC2-WaW version I'm working on. [;)]
There is a replica game of Advanced Third Reich on SC2. It has good AI and can be played by AI, PBEM or IP.
ORIGINAL: pzgndr
There is a replica game of Advanced Third Reich on SC2. It has good AI and can be played by AI, PBEM or IP.
Man, if you think that one was good, just wait for the SC2-WaW version I'm working on. [;)]
ORIGINAL: Happycat
Targul, I didn't know that SC2 offered this feature (A3R). I will probably buy this game then, and will let you know when I get it.
ORIGINAL: Happycat
HansBolter---right on both counts. I'm referring to computer version, and it definitely sucked (no fault of the playtesters, of course).
Your "name" is familiar. Did you do a mod a couple of years ago for a game? (which game, escapes me just now, but I remember it as being an improvement, whatever it was).
I still don't get it. How can it? Stacking? Completely different (and huge) ruleset? Might just be possible to write scripts for AI for a few strategic decisions, but how are you going to tell it to take into account the completely different rules and tactics of the way ATR pieces/combats etc work?
That's precisely the sort of thing I liked in TR, and that I couldn't see in different game mechanics. Shame, but understandable.The rules are obviously SC2, so things like exploitations and bridgehead overstacking doesn't happen
Might just be possible to write scripts for AI for a few strategic decisions?? Brother, modders can write event scripts and AI scripts for just about ANYTHING in SC2.
ORIGINAL: JonBrave
ORIGINAL: Happycat
Targul, I didn't know that SC2 offered this feature (A3R). I will probably buy this game then, and will let you know when I get it.
I still don't get it. How can it? Stacking? Completely different (and huge) ruleset? Might just be possible to write scripts for AI for a few strategic decisions, but how are you going to tell it to take into account the completely different rules and tactics of the way ATR pieces/combats etc work?
Except .. Terif .. I still believe that he was Hubert ... I could never really damage him the way I did all the others .. He was always ahead of the curve ...
I used to post on the HOI2 boards under this moniker and have been using it on these forums for a while now