How do I win?

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

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Reg
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Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

RE: How do I win?

Post by Reg »

ORIGINAL: bradfordkay

In my opinion if you have the game up and running, you've already won! 

No no no, I do not like that definition at all, no I don't......

^#&$%@%@@* credit card... [:(] [:(]

[size=-1](at least CanoeRebel had a choice)[/size]
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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Historiker
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Joined: Wed Jul 04, 2007 8:11 pm
Location: Deutschland

RE: How do I win?

Post by Historiker »

Quite simple answer for the threadstarter Miller: Never play Castor Troy, again [:D]
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
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Canoerebel
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RE: How do I win?

Post by Canoerebel »

I like VPs and victory conditions. They give you the opportunity to identify an objective, devise a plan, implement the plan, tweak the plan as opportunities and problems occur, and then see if you can achieve the plan.

In a WitP game as Japan, VPs (and auto-victory) were your only chance at winning the game. And, as the Allied player walking on thin ice as Japan came close in one of my games, it was quite a thrill to try to stave off defeat. IE, it was a blast!

I haven't checked auto-victory conditions in AE yet, but I'll tell you this - the fact that in my Coral Sea game Jap CL Katori was worth 24 points and AO Neosho 30 tells me this game is configured quite differently (in a good way).
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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