Fortress Java - House of Cards

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Chickenboy
Posts: 24580
Joined: Fri Jun 28, 2002 11:30 pm
Location: San Antonio, TX

RE: Fortress Java - House of Cards

Post by Chickenboy »

ORIGINAL: AHFlattop

I too am seeing similar results in my game against the AI. Singapore fell on Feb 24th and within days, Java was invaded at Merak and some other minor ports. The Phillipines fell in late March. I used March to strengthen Port Moresby using my carriers then prepped to reinforce Java. KB showed up with all CVLs and CVEs off Java in early March and has been circling Java since mid May. All my airforce has been destroyed including B-26s, B-17, P-40s that I'd sent from Australia. Now as I'm reinforcing Java with Aussie troops, supplies with the 5 American cairriers plus 2 Brit CV and 1 Brit CVL. The info screen says I've destroyed over 900 Bettys and 600 Zeros, 150 Vals and 100 Kates, totalling about 3000 frames in all. FOW may be exaggerating these number a bit. Its May 20th and I only hold southern Java and might not get there in time.

Right before I arrived, KB seem to teleport off Port Moresby to support an invasion then moved to raid Brisbane and Sydney. I managed to sink the Junyo with what assets I could find. It seems the Ai gets almost unlimited planes as reinforcements. According to the info screen, I've sunk over 200 ships but I think its about double than number. The AI appears to have no shortage of plane reinforcements and no shortage of transports. I've caught and sunk about a 100 ships in transport TFs loaded with troops and destroyed maybe 40-50,000 troops on those transports but the AI is still managing to capture distant allied based behind the Noumea-Christmas island line.
Sigh. I was afraid that the computer's cheating may mess up gameplay. It might be time for a look at "the other side" to see if the game is worth continuing or if we're in cloud-cuckoo-land already in April 1942.
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BigJ62
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RE: Fortress Java - House of Cards

Post by BigJ62 »

There are no unlimited planes for ai, what is happening is a sort of logic error, in that each time a group upgrades it is getting a lot of extra planes so for patch 2 on normal level we are toning down not just the upgrade problem but also production.
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AeAi…AeAi …AeAi…Long live AeAi.
Boozecamp
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Joined: Fri Jul 13, 2007 5:45 pm
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RE: Fortress Java - House of Cards

Post by Boozecamp »

ORIGINAL: xj900uk

Hate to burst your bubble,  but Java fell very quickly to the Japs in Feb '42, admittedly one month later than you seem to be experiencing.  The Dutch/Abdacom were confident they could hold it,  but their powerful (on paper) air and sea forces were swept aside like they were made of chop-suey.
What difficulty are you set on?  Historical?

Oh, there was nothing powerful about ABDA on air, sea or land. Regardless, the US and Britain made some attempt to reinforce Java (in particular)
xj900uk
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RE: Fortress Java - House of Cards

Post by xj900uk »

The Dutch Admiral in charge of the Abdacom naval forces in Feb '42 was confident he could hold Java against the IJN.  Funnily enough he didn't take into account the KB and hoped to fight an old-fashioned-type naval battle (can't remember where, think it was one of the straights).  The IJN rather sportingly met his request and still thumped Abdacom hard...
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