Babes Lite version 003

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Mac Linehan
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RE: Babes Lite version 003

Post by Mac Linehan »

JWE, Don, the Babes Team -

Many, Many Thanks! I have just turned on the computer for the weekend - what a wonderful supprise!

Please keep up the good work!

(a very happy) Mac
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Bradley7735
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RE: Babes Lite version 003

Post by Bradley7735 »

Ship class 1384 and 1385 (Momi)
It has 2 DC's on the right side and 1 DC on the left. Is that correct? Should there be 1 on each side and 1 in the rear? or 2 on each side? Seems odd to have 2 on the right and only 1 on the left. The captain would have a hard time keeping trim. ;)
The older I get, the better I was.
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: Bradley7735
Ship class 1384 and 1385 (Momi)
It has 2 DC's on the right side and 1 DC on the left. Is that correct? Should there be 1 on each side and 1 in the rear? or 2 on each side? Seems odd to have 2 on the right and only 1 on the left. The captain would have a hard time keeping trim. ;)
Should be 1 right, 1 left. Gonna have to change it yourself if it's important to you. We got this policy of not making revisions unless they have something significant to do with game play. Ciao. J
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Bradley7735
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RE: Babes Lite version 003

Post by Bradley7735 »

ORIGINAL: JWE

ORIGINAL: Bradley7735
Ship class 1384 and 1385 (Momi)
It has 2 DC's on the right side and 1 DC on the left. Is that correct? Should there be 1 on each side and 1 in the rear? or 2 on each side? Seems odd to have 2 on the right and only 1 on the left. The captain would have a hard time keeping trim. ;)
Should be 1 right, 1 left. Gonna have to change it yourself if it's important to you. We got this policy of not making revisions unless they have something significant to do with game play. Ciao. J

no worries on my game. I just posted it in case it's something that flowed through to your big mod.
The older I get, the better I was.
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: Bradley7735
no worries on my game. I just posted it in case it's something that flowed through to your big mod.
kewel. We gather info; some things we tweak, some we may not. Because we don't like to do revisions unless something really important happens, we may collect 10 or 20 little things that won't show up till something big forces a revision a few months down the road.

Keep 'em coming, when you find 'em, but please don't be offended if we don't rush right out and do a rev. It will eventually get in the box, but we prefer a stable platform to keep the players happy. Ciao. J
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treespider
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RE: Babes Lite version 003

Post by treespider »

Do the ships and classes in Da babes lite need a new device file to work or will they work with the stock AE device file?


Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: treespider
Do the ships and classes in Da babes lite need a new device file to work or will they work with the stock AE device file?
Probably should use the Lite device file. There are tons of data smoothing tweaks, ammo cost, load cost, acc, anti-soft, penn, that were done.

It will technically work with the stock Device file, but it will be ugly.
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treespider
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RE: Babes Lite version 003

Post by treespider »

Thx...will have to update Treespider's mod then.
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: treespider
Thx...will have to update Treespider's mod then.
Oh, lorks a lordy. Perhaps we are all sailing into a miscommunication black hole. Let’s see if we can’t make this a bit more clear. All of the different files have to play together, so it’s not just a matter of picking a file and dropping it in; it has to be appropriate to the rest of the files comprising the scenario. Classes and Ships cannot just be dropped in, because there are weapons vectors pointing to Devices, and bears, oh, my.

Every single thing you change has implications in at least one other file set, and in at least three combat algorithms. So be circumspect.

Babes Lite:
Class and Ship (wpc, wps) files modified extensively, but no impact to AI play.
Device file (wpd) modified somewhat to make things smoother, easier to play with, no impact on AI play.
Airgroups file (wpg) is as stock, but with some fixes, no impact to AI play.
Locations file is as stock, no impact to AI play.

Les Bebes (Da Babes, MO’s take):
Class and Ship (wpc, wps) files modified radically to account for vessels through March 1946, but no impact to AI play.
Device file (wpd) heavily modified with many new devices as additions and replacing older ones. MUST be used in conjunction with MO’s location (wpl) files. Should have no impact on AI play.
Airgroups file (wpg) is modified with new entries conforming to the new Class/Ship designations. Should have no impact on AI play.
Locations file (wpl) is heavily modified and “requires” the corresponding Device file. Lots of stuff here, but testing indicates it should have minimal impact on AI play.

Da Zygotes (DBBB):
Class and Ship files (wpc, wps) as in Les Bebes.
Airgroups file (wpg) as in Les Bebes.
Device file (wpd) radically modified. Not compatible with other versions. Not compatible with the AI.
Locations file (wpl) radically modified. Not compatible with other versions. Not compatible with the AI.
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