Babes Lite version 003

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JWE
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Babes Lite version 003

Post by JWE »

Ok, hopefully the last revision. There's some nits and grits and a little this, a little that, but nothing all that significant. Think we'll put a fork in this one and save anything new for DaBigBabes. It's in 3 chunks: Scen026, Scen027, and Ship_Art. Here's Scen026
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JWE
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RE: Babes Lite version 003

Post by JWE »

Here's Scen027
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JWE
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RE: Babes Lite version 003

Post by JWE »

And here's the Art - there's a couple that will "replace" what's already there, just say ok and let it happen.
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Buck Beach
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RE: Babes Lite version 003

Post by Buck Beach »

ORIGINAL: JWE

Ok, hopefully the last revision. There's some nits and grits and a little this, a little that, but nothing all that significant. Think we'll put a fork in this one and save anything new for DaBigBabes. It's in 3 chunks: Scen026, Scen027, and Ship_Art. Here's Scen026

I am so ready for this. I have been rerunning my previous games turns to past the time. Thank you and Don very much, I am a big fan.

Buck
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drw61
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RE: Babes Lite version 003

Post by drw61 »


Thanks! we really do appreciate the hard work you and Don have put it to this.

Now if you could follow this up with the "Daryl will stop making bonehead mistakes version" I'll be all set [:D]
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Kitakami
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RE: Babes Lite version 003

Post by Kitakami »

Many thanks indeed! It is much, MUCH appreciated.
Tenno Heika Banzai!
Buck Beach
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RE: Babes Lite version 003

Post by Buck Beach »

You mentioned in the main forum thread that Harald's work is being held for the biggie. In your opinion is it worth upgrading now? Will you give us an idea what is included in 003.


Buck
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chesmart
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RE: Babes Lite version 003

Post by chesmart »

Thanks Babes team excellent work
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: Buck Beach
You mentioned in the main forum thread that Harald's work is being held for the biggie. In your opinion is it worth upgrading now? Will you give us an idea what is included in 003.
Buck
Dinks and tweaks. Go ahead and upgrade now. DBBB stuff will be a long time coming, and the ship stuff will not significantly change the game. Play away - nothing in DBBB Clss/Ship files will bite you in the brookie.
Buck Beach
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RE: Babes Lite version 003

Post by Buck Beach »

ORIGINAL: JWE

ORIGINAL: Buck Beach
You mentioned in the main forum thread that Harald's work is being held for the biggie. In your opinion is it worth upgrading now? Will you give us an idea what is included in 003.
Buck
Dinks and tweaks. Go ahead and upgrade now. DBBB stuff will be a long time coming, and the ship stuff will not significantly change the game. Play away - nothing in DBBB Clss/Ship files will bite you in the brookie.

OK, JWE I hear you, but, in the interim I think I will try to wing Harald's info into 003 and include the various items I have in my version of Da Babes lite. Pain in the butt, cause it takes me so damn long on a line for line basis using the editor. Simpler to use Excel, but every time I make changes I have to relearn the process all over again (old people should be taken out and shot).


Buck
NAVMAN
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RE: Babes Lite version 003

Post by NAVMAN »

Hi JWE: Thx for the mod. I noted that in the scen that starts on 12/8/41, the in game date
has the first day as 12/7/41. Is that ok?
Thx.
Central Blue
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RE: Babes Lite version 003

Post by Central Blue »

woof, woof, woof!

I'm going to pretend I didn't see this post. I can't take another restart. [X(]

But I really do recommend this mod to folks playing the Allies against the AI that were already thinking about a do-over.
USS St. Louis firing on Guam, July 1944. The Cardinals and Browns faced each other in the World Series that year
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oldman45
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RE: Babes Lite version 003

Post by oldman45 »

WOW, I am away for a couple of weeks and look what you all do. Thanks so much guys.

Don, one of my Dutch buddies finaly responded to my request for info on the DEI and he is digging around and we shall see. I have not heard from the museum about the Commonwealth floating drydocks and ship yards.


Thanks again!

Side note: Assuming the worst one day and the HD dies and I have to reload the game, is there going to be a single location with the fully patched version of babeslite?
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Don Bowen
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RE: Babes Lite version 003

Post by Don Bowen »


I guess so. RogueUSMC is hosting it on his site for now, but not the most recent version. It's still in high flux as we get things together.
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Bradley7735
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RE: Babes Lite version 003

Post by Bradley7735 »

ORIGINAL: JWE

And here's the Art - there's a couple that will "replace" what's already there, just say ok and let it happen.

Hi guys,

Will the files that replace old ones mess up a game with Scen 1,2,etc? I'm going to play your game on my next restart (happening soon), and I'd just like to know if I'm going to hose some ship files if I decide I don't like it and return to scen 1.

(I really wish your OOB corrections (and most additions) would make it into the official scenario's. I'm not sure if we're going to see another patch, but I would assume OOB corrections are sort of easy to make. Oh well, just venting.)

Thanks!
The older I get, the better I was.
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: Bradley7735
Will the files that replace old ones mess up a game with Scen 1,2,etc?
Nope. One just replaces a motor launch image with a better one, the other replaces one of those New Jersey images that are used as placeholders.
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: NAVMAN
Hi JWE: Thx for the mod. I noted that in the scen that starts on 12/8/41, the in game date
has the first day as 12/7/41. Is that ok?
Thx.
Should work just fine. Just a minor oops. If you want to have everything just right, open Scen027 in the editor, push the Scenario radio button, and change the Day field from 7 to 8. Hit save and That's it.
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BeastieDog
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RE: Babes Lite version 003

Post by BeastieDog »

Thanks JWE. Used the editor for the first time and the fix was easy.

One question: is Babes Lite suitable for PBEM or is it intended for just AI?

OK two questions: are there any significant changes in Babes Lite from Scn 1 other than adding small ship classes (the Babes) and split torpedo tubes? (Sorry if I missed this answer in another thread).
Dog
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JWE
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RE: Babes Lite version 003

Post by JWE »

ORIGINAL: BeastieDog
One question: is Babes Lite suitable for PBEM or is it intended for just AI?

OK two questions: are there any significant changes in Babes Lite from Scn 1 other than adding small ship classes (the Babes) and split torpedo tubes? (Sorry if I missed this answer in another thread).
Sure. Babes Lite is designed as an alternative to stock scenarios 01 and 06. Can play it the same way.

Yeah, some. Data math smoothing of some characteristics, mostly just moving stuff better into the distribution pile. Little of this, little of that; mostly tweaking to get things in line and consistent with one another.
NAVMAN
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RE: Babes Lite version 003

Post by NAVMAN »

JWE:
Thx. Made the correction in the editor. Dates now coincide.
Navman
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