ORIGINAL: Q-Ball
It's fun, and not as involved as WITP.
i agree. AE is somewhat different, cause this Allied edition basicly is product of "Hey it wasnt historical!" Allied fans. In short, they penaltised Japs, but not the Allies... oh, nevermind...
WiTE is complicated, same as WitP
but, WiTP has a soul... every turn can be so-unexpected, every choice you made makes you sweat... but i guess that game engine has something with that (WiTP is WEGO game). Even if we ignore that, i found that is easier/more fun to keep the track for a single unit (div, aircraft squadron/daitai, ship) than it is doing a same thing in WiTE...
WitP is more flexible than WiTE:
-you may choose what, where, when and how you will attack (WiTE is more simplified: attack towards the east and outflank your enemy)
- you may, as Jap player "correct" mistakes made by Jap leaders in WWII (trough managing your war economy, army and airforce)
dont get me wrong - WiTE is great game, but it miss one important thing : Banzai! [:D]