There is a lot of cases when we have to rely on swapping
Don't know what "rely" means here, but swapping is "emergency" procedure used to kick in after the upgrade and replacement.
So far I see nothing wrong with the code.
Moderators: Joel Billings, Sabre21, elmo3
There is a lot of cases when we have to rely on swapping
As I can see 39'Motorized Rifle has no upgrade set in your file. Upgrade routine will never trigger for them.
Don't know what "rely" means here, but swapping is "emergency" procedure used to kick in after the upgrade and replacement.
So far I see nothing wrong with the code.
Most excellent suggestion. Because of the campaign games that are in flight, I lean toward a software solution that addresses or minimizes the impact. Fixing scenario files does not help the folks already deep into a campaign game.Could this be sorted in a way that would require least work on 2by3 part in the code? Because alternative is unlikely.

Or he has an updated data set that's not yet released for WitE.
[:D][:D][:D]So there is no disconnects between code and data, as it really slows it down
especially the "etc..." bit.The rate defined by the amount of units/element/elements in the pool/ etc..

ORIGINAL: rmonical
Obviously, knowing about the problem will allow players going in to '43 to have a singular focus getting new style squads into the active pool and thence into units one regiment at a time.
For the games that are into 44, both players need to collaborate to make this happen using the one regiment at a time upgrade approach.
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