As the wyrmm turns, or A gorn in his side DBB-C

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

This is only a test. Trying to make sure there is someone alive out there:

I just saw a good movie on cable. It was based on the following:


Image
Attachments
pauladeen.jpg
pauladeen.jpg (167.07 KiB) Viewed 390 times

User avatar
PaxMondo
Posts: 10868
Joined: Fri Jun 06, 2008 3:23 pm

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by PaxMondo »

ORIGINAL: geofflambert

Now, remembering this is my first time playing the Japanese, here's the tracker chart from the 11th. If you see anything really out of whack, please advise. I don't know what I did to cause the vehicle prod pts to crash the way they did, the only warning I have is a critical one on veh. prod.
You start only producing about 78 VEH/turn ... that is only about 6 devices per turn, hardly anything. As IJ, you have to be REALLY careful with turning on your replacements. You can burn a lot of HI in a hurry. As a rule, I only turn on 1 or 2 units at a time max for the first 6 months ... Both VEH and ARM are 6 HI each ...
Pax
User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

ORIGINAL: PaxMondo
You start only producing about 78 VEH/turn ... that is only about 6 devices per turn, hardly anything. As IJ, you have to be REALLY careful with turning on your replacements. You can burn a lot of HI in a hurry. As a rule, I only turn on 1 or 2 units at a time max for the first 6 months ... Both VEH and ARM are 6 HI each ...

Also remembering I'm pretty dense (I'm a gorn after all), do you mean LCU replacements? I can turn those off in a flash. At some point my production needs to catch up with my usage, though. So far all is riding on the fact that I stopped Yamato, Mushashi and Shinano. I turned off most of the xAK production. Is there something more I need to do?

User avatar
PaxMondo
Posts: 10868
Joined: Fri Jun 06, 2008 3:23 pm

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by PaxMondo »

ORIGINAL: geofflambert
Also remembering I'm pretty dense (I'm a gorn after all), do you mean LCU replacements? I can turn those off in a flash. At some point my production needs to catch up with my usage, though.
Yes. I expand VEH to at least 150 -> 200. Some people will go to 250, depending on how many losses your ARM units will take. 250 = about 10 tanks or 20 MotSupport replacements per turn.

ORIGINAL: geofflambert
So far all is riding on the fact that I stopped Yamato, Mushashi and Shinano. I turned off most of the xAK production. Is there something more I need to do?
I'm kinda weird. I HALT ALL ships first, then I go back and turn which ones I need built back on. [;)] I accelerate ALL CV's/CVE's that are scheduled to arrive after 12/42. I want as many to arrive in '43 as I can. After '43 they don't have as much value. If I can get them in '43, I can keep pace with the allies for a bit longer unless my losses are bad.

AirCraft R&D - I pick out exactly which fighters I want to end up with and start researching them from the start. I focus on only a few: 3 each for Army/Navy. Example might be: George/Sam/Shinden and Tojo/Frank/Jet. Getting the 2nd one of the list in late 43 and the last one in mid/late 44 is the goal you are shooting for.

Finally: you need to stockpile HI. You want at least 4M HI in the bank before you lose the DEI. more is better. and you need ARM/VEH pts in the bank at that point as well ~500K total is a good target.

Good luck.

PS: no idea what a Gorn is, but I do not hold it against you. Live long and Prosper! [:D]
Pax
User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

I halted all ships (that were not building) then turned back on the TKs and AOs. I've been using Damien's primer as my bible (problem is I can't read, I just feel the bumps on the page {that is the page I'm feeling, isn't it? Oops, sorry maam.}) I'm converting a lot of ships and I'm not done yet.

As you can see, I've cancelled Tony. I can be building more Tojos earlier that are competitive, and eliminating a whole line of engines is an added bonus as far as efficiency goes. Shindens and the other late war stuff is of dubious value as the war is virtually over by the time they appear (if they even arrive soon enough) but I'm not entirely discounting them.

I ordered the expansion of HI at Saigon 10 the last turn and Keijo 10 this turn, is that advisable? In the case of Saigon, I'd prefer to up the HI pts. near my fuel sources, but Keijo is dicey there, but I think maybe there's a little room there.

User avatar
Crackaces
Posts: 3858
Joined: Sat Jul 09, 2011 3:39 pm

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by Crackaces »

ORIGINAL: PaxMondo

ORIGINAL: geofflambert

Now, remembering this is my first time playing the Japanese, here's the tracker chart from the 11th. If you see anything really out of whack, please advise. I don't know what I did to cause the vehicle prod pts to crash the way they did, the only warning I have is a critical one on veh. prod.
You start only producing about 78 VEH/turn ... that is only about 6 devices per turn, hardly anything. As IJ, you have to be REALLY careful with turning on your replacements. You can burn a lot of HI in a hurry. As a rule, I only turn on 1 or 2 units at a time max for the first 6 months ... Both VEH and ARM are 6 HI each ...

I am thinking this supports my premise that in a Scenario #1 situation the Allies can strain the IJ replacement pools by focusing ground bombing attacks on armored units. At least my first opponent provided that feedback as I focused on his armored units in the open in Burma and Oz ... I guess there is some decisions of how many points and how many types of Supplies vs. Vehicles to produce? As an AFB I have no clue ... [8D]I also understand that the pools do not fill right way and that a time lag of sorts is involved after reallocating factories?
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
User avatar
PaxMondo
Posts: 10868
Joined: Fri Jun 06, 2008 3:23 pm

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by PaxMondo »

ORIGINAL: geofflambert

I halted all ships (that were not building) then turned back on the TKs and AOs. I've been using Damien's primer as my bible (problem is I can't read, I just feel the bumps on the page {that is the page I'm feeling, isn't it? Oops, sorry maam.}) I'm converting a lot of ships and I'm not done yet.

As you can see, I've cancelled Tony. I can be building more Tojos earlier that are competitive, and eliminating a whole line of engines is an added bonus as far as efficiency goes. Shindens and the other late war stuff is of dubious value as the war is virtually over by the time they appear (if they even arrive soon enough) but I'm not entirely discounting them.

I ordered the expansion of HI at Saigon 10 the last turn and Keijo 10 this turn, is that advisable? In the case of Saigon, I'd prefer to up the HI pts. near my fuel sources, but Keijo is dicey there, but I think maybe there's a little room there.
HI expansion depends upon your goals and whether you achieve them.

If your goal is only the historical range that IJ attained, then expanding HI is prolly a waste of supply.

If your goal include fuel/oil sources that historically IJ did not attain, then expanding HI can be a good idea IF you are able to realize those goals.

HI require fuel. If you just follow the historical route then the amount of HI you capture along with that amount of fuel, by mid 45 you are out of fuel meaning you have no futher HI production. Building more just means you run out of fuel that much sooner, you didn't build any additional HI.

Example: If I plan to be able to secure Burma oil centers for 6 months by taking and holding Calcutta through 3/43, then I get 6*300*30 = 54000 more oil center days (~475,000 fuel) than historical results. I can now decide do I want to use that fuel for HI or for more KB movement? OR some split of the two. In which case I might decide to build more HI OR not and be able to build HI into late '45 instead ... depends.
Pax
User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

ORIGINAL: PaxMondo


If your goal is only the historical range that IJ attained, then expanding HI is prolly a waste of supply.

I believe you are right in the case of Keijo, but with Saigon, it is nearer to the source of fuel, so even if I must reduce HI in the home islands, that might be a good idea.

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

ORIGINAL: PaxMondo

If your goal include fuel/oil sources that historically IJ did not attain, then expanding HI can be a good idea IF you are able to realize those goals.


Those will be Northwestern China and Northern India. No comment.

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

12/12/41 I'll give a fuller report later, but I see my Vehicle points have dropped back to 3. Incidentally, my opponent has not begun to bomb any of my ground units.

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

12/15/41 The following places have been captured: Naga, Victoria Point, Nauru Sorong and Balabac.

One of my subs caught one of his AOs coming out of SF (or LA, not sure) and apparently sank it. It was apparently unescorted. I am apparently pleased. The Langley took a severe beating from Kates at Davao and surely won't escape.His carriers sortied and caught two of my AMCs near Canton Island and sank one of them. I was unaware those AMCs were even out there, but I should have known. There's been some action in the Celebes Sea involving squadrons of mine led by CLs attacking convoys attempting to escape from the area. Nothing to write home about.

Ddog
Posts: 233
Joined: Thu Feb 17, 2005 2:37 am
Location: Cincinnati, OH

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by Ddog »

Hey Geoff,  Have you read the IJN Production piece that someone had put together......let me see if I can find it.....Here it is:
 
http://www.matrixgames.com/forums/tm.asp?m=2933397
 
A lot of good reading here.  Thanks again to n01487477!
I'd rather be lucky than good.

Ddog
Posts: 233
Joined: Thu Feb 17, 2005 2:37 am
Location: Cincinnati, OH

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by Ddog »

Hey Geoff,  Have you read the IJN Production piece that someone had put together......let me see if I can find it.....Here it is:
 
http://www.matrixgames.com/forums/tm.asp?m=2933397
 
A lot of good reading here.  Thanks again to n01487477!
I'd rather be lucky than good.

User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by witpqs »

I didn't realize that you two are friends. [:D]

http://www.youtube.com/watch?v=Q6hemOCl-xk
User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

ORIGINAL: Ddog

Hey Geoff,  Have you read the IJN Production piece that someone had put together......let me see if I can find it.....Here it is:

http://www.matrixgames.com/forums/tm.asp?m=2933397

A lot of good reading here.  Thanks again to n01487477!

I'll try and read it, right after I read Alfred's thread on ship repair. [:'(] This is supposed to be fun, not work.

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

ORIGINAL: witpqs

I didn't realize that you two are friends. [:D]

http://www.youtube.com/watch?v=Q6hemOCl-xk

Thanks for reminding everyone about my age. [:@]

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

12/17/41 Mauban, Guam and Sorong have been captured or occupied. My forces have landed on Jolo. Some unpleasantness in the Celebes and Sulu Seas, mostly between my CLs and DDs and his merchant vessels of various types with some contributions by Kates. He lost two DDs I believe. His forces in the PI are retreating north to Manila now, after my landings at Mauban. He sent some sort of LCU to occupy the forest to the east of Manila, but having arrived have been ordered to turn around and go back. I believe the Langley is at Davao and too damaged to leave there (ever). Tuguegarao and Alor Star fell without a fight and San Fernando will shortly.

My Vehicle production situation appears to be improving rapidly, I am now at 117 pts.

I'll try to liven this AAR up with graphics soon, even if they have nothing to do with the game. [;)]

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

ORIGINAL: geofflambert

12/17/41 Mauban, Guam and Sorong have been captured or occupied. My forces have landed on Jolo. Some unpleasantness in the Celebes and Sulu Seas, mostly between my CLs and DDs and his merchant vessels of various types with some contributions by Kates. He lost two DDs I believe. His forces in the PI are retreating north to Manila now, after my landings at Mauban. He sent some sort of LCU to occupy the forest to the east of Manila, but having arrived have been ordered to turn around and go back. I believe the Langley is at Davao and too damaged to leave there (ever). Tuguegarao and Alor Star fell without a fight and San Fernando will shortly.

My Vehicle production situation appears to be improving rapidly, I am now at 117 pts.

I'll try to liven this AAR up with graphics soon, even if they have nothing to do with the game. [;)]

SuluSea, I hope you didn't think I was referring to you.


Image
Attachments
sulusea.jpg
sulusea.jpg (27.56 KiB) Viewed 395 times

User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by witpqs »

At family reunions Sulu Sea sees the Sulu Seas. [:D]
User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: As the wyrmm turns, or A gorn in his side DBB-C

Post by geofflambert »

Here's Luzon at the moment if you're interested.


Image
Attachments
luzon.jpg
luzon.jpg (173.32 KiB) Viewed 396 times

Post Reply

Return to “After Action Reports”