BTW Korg, there's one other trick you still have to master in the factory. Always check your armor mms. When done assembling armor, for each location, remove one mm and check APs to see if they've changed. If they haven't, you have gained some tonnage. Not significant you might say? Remember that when repairing armor, it's the mm limit that is taken into account, not the AP limit. So a useless mm will cost you as much as a useful one. And also remember that location size matters. A few hundred bucks per titan per battle in a rookie team makes a difference.
Don't tell me you knew this cause your Bait can be improved by removing 1mm in the head and legs IIRC, and added to the arms or torsos to generate an additional AP.
