Dan,ORIGINAL: DanSez
Just observing.
Seems the discussion about granularity of the game comes up and I wonder if the fate of one bridge that did existed at one time or another is staying within the general model.
Is it possible to give the Japanese player the option to rebuild a bridge or improve a road?
I don't think so outside going into the editor and making the changed which is beyond the scope of normal game play.
Yes, for "normal" gameplay. However, quite a few mods make use of alternate maps throughout the game. The maps are put in play based upon player agreement. For example in my mod, I have come up with a supply "expense" per hex of RR. Once the player "deposits" that amount into the designated hex (generally an island like Ulleungdo for the IJ), then the player can request a specific map to be used where some previously agreed to RR has been completed. That's just me. Quite a few other players do something quite similar. My point is that prolly >20% of the players routinely swap out map/pwhex files during a GC game ... not that uncommon these days.



