ORIGINAL: Cannonfodder
Would you care as much about land gained and ships lost if it was so easy to learn and play..?
My dear Cannonfodder, I feel the need to clarify what I'm trying to say, as it clearly is not clear, clearly speaking. In no way do I desire to make the game "easier" indeed one of the reasons I got hold of the war-game when it was a board game in the late 70s was a result of knowing it was a "mega-game". "Easy" is not at all something I said or was alluding to. I think it could be made more efficient and effective but that in no way implies "easy" and if it seemingly imply this to folks out there, then I'm here to correct that impression. In truth I would like the US economy opened up as much as the Japanese economy, but that might be akin to dreaming. I would like the land aspect of the game to be more robust, I would like the scale decreased to 20 NM per hex, etc. None of these things would make it easier, indeed just the opposite. Maybe some of the clicks could be abridged, or other mechanics to make it flow better, but that's a besides the point issue. I was thinking more along the lines of the foundational aspects of the game. I trust that this gives you a better understanding of what I was trying to relay in my potentially piss poor prior posts. Hal




