I agree. This is just a function of knowing how to protect your HQs, it just takes more thought than moving the HQ right behind forward units every turn.Sugar wrote: Sun Mar 13, 2022 7:39 am Spotting and Scouting are major parts of the Air Warfare. Change that, and you probably destroy the best part of the game; same applies to how the intercept mechanic works.
There are several opportunities for the defender to make best use of his defense assets; that`s jaut a matter of "know how", not of the intercept range,
I do agree that sending the Axis fighter first turn should have higher penalties, there should be a function that fighters only intercept bombers.