Kind of. I find the core/support distinction unrealistic in some ways. Some players use support as fodder but as a former company commander in the US Army, I'd have been relieved if I treated my attachments poorly. I have read that in the WWII era where troops were at war for years, they tended to not care as much about the death of new replacements on a persona level but I don't think commanders used them to go out and conduct "recon by death" as some do with their support. I know the Germans were great at throwing together kampfgruppes and we still cross attach today but that doesn't seem the same as support in SP. I generally knew my attachments they weren't some green units that I would never see again as support is in SP.Originally posted by Charles22:
Larry: [snip] Is it a matter of jacking you core force's total up so much that you don't care about the support balancing with the core?
You can set the AI purchase advantage to balance this or purchase some support forces to spend the points then just not use the forces.On the positive side, at least from my perspective, I suppose not choosing support would diminish the opponents force size, but then I don't like smaller forces anyway.
Hmmm, if I have a thrilling, in doubt to the last turn game it is because of the general force structure, tactics, etc. not because of the core/support designation of those forces. But then again, this is just my take on this all. And AYE, you are right about that!!The problem I have with doing what you're doing Larry, is that if ever I should discuss the game with someone I know directly, there's no way we can measure performances on when we don't abide by the systems limitations, which you seem to be breeching there. Yeah, I know you may never have that situation, but at least in my case, I can compare some of my results with the earlier battles in SP1 and SP3, or for that matter with Panzer Strike. What a revolution that game was, aye?
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An old soldier but not yet a faded one.