Originally posted by Lokioftheaesir:
Ricky & Svar
Thanks for that info. I thought that CV was indicative of the units total combat power. If i read you correctly then one of my, say '44 pbem Sov Tank armies of CV250 would still be CV250 with 700 T-60s as opposed to 700 T/KV-85's that it actually has ?
Also i have noticed that in 2 PBEM games that are up to late '43 early '44 the soviets seem to gain a qualitive improvement. Hard to explain but they seem more 'powerfull' or maybe 'professional'. If it was intended this way then it is a nice touch. (or maybe it's my imagination)
Nick
Oh yes, is readiness and training reflected in CV in any way at all?
[ August 20, 2001: Message edited by: Lokioftheaesir ]
Lokioftheaesir,
I'll try to answer all your questions without the finesse that Ed uses, I don't know how. When you look at the CV of an individual unit inside a Korps/Army shell, you will see the CV based on the number of squads, guns, and tanks contained in the unit without regard to the readiness or experience. This gives you a measure of the potential strength of the unit but not the actual value used in combat. When you look at the CV of a Korps/Army, you see the CV that will be used in combat at the time you are looking at it. That is why adding up the CVs inside a shell gives you a different number than the combined CV of the shell.
The way the game actually uses readiness and experience is, it first takes the basic CV seen inside the shell and multiplies that number by experience and readiness to see how many squads, guns, and tanks contribute to the combat effectiveness of the shell. That is why a full strength army at very low readiness increases its CV when you give it special supply. The only thing that changes is the readiness but that raises the number of squads, guns, and tanks that contribute to a given battle.
Now, when a battle occurs all the available squads, guns, and tanks as modified by readiness and experience fight and take losses. At the end of the battle, all the surviving squads, guns, and tanks that participated in the battle are used to calculate the combat odds used to see if the defender holds, retreats or shatters modified by the defenders controlling leader's abilities.
For your question about the Soviets qualitative improvement over time. You are right, not only do the readiness penalties decrease but their non-combat training experience limit goes up. In 1941 the limit is 50 for Soviet non-combat training experience. It goes up by 5 every year, so by 1943 it is 60. This works by raising the experience of new units or badly mauled units that receive replacements by 5 points per turn until the limit is exceeded. So a 1941 rifle division will have its experienced raised from 48 to 53 even though no combat occurs and in January 1942 it will again raise to 58. At the same time the the German non-combat training experience limit goes down starting in 1943 I think.
The question about the quality of tanks is irrelavent at the end of combat when the game is computing CV for combat odds. It is just that many more high quality tanks will survive until the end of combat to be counted then low quality tanks.
I hope this answers all your questions.
Svar