The Java class Light crusiers CL are listed as having 59in/50 QF Guns Wow!
So *thats* why they always sink ... one shot and the ship falls apart from the shock wave. (good thing the text has nothing to do with the effect)
Moderators: Joel Billings, wdolson, Don Bowen, mogami
The Java class Light crusiers CL are listed as having 59in/50 QF Guns Wow!
ORIGINAL: akbrown
For those mad enough to consider adding the German U Boats that operated in the far east into the game, here is a list of the boats with their arrival date in East Asia (usually Penang), type and CO:
Code: Select all
Date U-Boat Type Commander Notes ---- ------ ---- --------- -------- ??/7/43 UIT23 Generale Liuzzi H Schäfer (Ex Reginaldo Giuliani) 11/7/43 UIT24 Marcello/Marconi H Pahls (Ex Com. Alfredo Cappelini) 21/7/43 U511 IXC F Schneewind (Became RO-500) 30/8/43 UIT25 Mercello/Marconi W Striegler (Ex Luigi Torelli, became I-504) 2/11/43 U183 IXC/40 H Schafer 2/11/43 U532 IXC/40 O Junker 11/11/43 U168 IXC/40 H Pich 5/4/44 U510 IXC A Eick 13/6/44 U843 IXC/40 O Herwartz 2/8/44 U537 IXC/40 P Schrewe 8/8/44 U181 IXD2 K Freiwald (Became I-501) 10/8/44 U196 IXD2 F Kentrat 9/9/44 U862 IXD2 H Timm (Became I-502) 28/12/44 U195 IXD1 F Steinfeld (Became I-506)
(Aust style dates)
This is a shortened list, as some of the boats did not stay long in the East before leaving for Europe again. I haven't yet figured out how the editor works, so I have no idea whether these can be added into the game. A few new submarine classes need to be added (with artwork), as well as the boats themselves.
It also seems that there was an Italian naval vessel acting as a type of submarine tender as well. See this website: http://www.regiamarina.net/others/farea ... ast_us.htm
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ORIGINAL: Brady
"Italian and French subs operated there too. Too complicated, short term (no withdrawl) and, due to much of IO not depicted, unfair (many British units not in as a result) to bother with officially. "
Ya, if Madagasscar(sp?) were modeled/included on the map, this would seam off hand to be better represented, howeaver the fact that the Japanese merchant fleat is only realy particaly represented, I beelave somewhear arounf 50% of all tonage is in the game and all that hunted them are represented (Allied Subs, planes,ect) the question of what is fair is kinda interesting to consider......It is OK for this seming inequiety to exist in the allies favor howeaer a handfull of extra Axis subs is Not Ok for the reasion of fairness....lol, the pain in the pooper to add angle would seam to have more merit.



ORIGINAL: Brady
I would in general agree that the line neaded to be drawn somewhear, howeaver still feal that the present system does tend to favor the allies in terms of hunting the Japanese merchants, the areas in which they can be hunted are far more confined in the game as well, since historicaly areas whear Japanese ships were found were far wider than they will be in WiTP, this added to the unreduced number of Subs as mentioned above is realy a clear allied advantage.
Please excuse me for going off track[:)]



ORIGINAL: Brady
In war in the Pacific, the Japanese merchant fleats are largely confined to conveying materials just from the SRA to Japan, areas that were fertail hunting grounds like the Yellow sea, and the Sea of Okatausk, are not likely to prove to be so in WITP. What I am geting at is while the US sub force is efectivealy doubled in efect do to the halving of the Japanese merchant fleat in the Game, it is further increased in efectivenss by the confining of that fleat to a much small barel in which to shoot it in.
Also as noted before in one of my other long rambeling and mindnumbingly badly spelled postings the Number of Hulls represented in the Japanese merchant fleat is indead, far less than the tonage reduction would indicate, since most of the unrepresented tonage is in the Smaller sized ships, so with the Biger Hulls you actualy are agin compounding the problems above, while easer to manage you have far fewer targets for all those torps. If you look at the post I linked above it shows for example hundreds of the Smaller Standaradised types which are not represented in the game.
I think it does say 5.9; the font just sucks. [:'(]ORIGINAL: pad152
The Java class Light crusiers CL are listed as having 59in/50 QF Guns Wow!
59in Gun!!! I think this should be 5.9in/50 QF Gun!

checking here ... does the units move get reset to none each turn?

