Elsewhere, two Mavis flying boats flew at 1000 feet and nailed an xakl. Yippee![;)]

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition


ORIGINAL: USSAmerica
... and now I've managed to catch up on this amazing game. What a ride! [:D]
Congratulations for putting up an outstanding fight under these circumstances, Lowpe! I'm sure you have learned a lot from this game. I know you will never forget this one. [8D]

ORIGINAL: tarkalak
ORIGINAL: Lowpe
Hm. I don't understand.[:(]
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I had a similar thing happen in my SCEN 19 game aginst the AI.
If a unit has to cross into a contested hex in strat mode and is just a hex away it will stop moving and start unpacking.
If the distance to cross is larger that will not happen.
This is the thread where I discussed it.
On the image below the numbers in red are dates and the unit is moving towards Sittang bridge, which is a dot base SE of Pegu.
EDIT: wrong image linked.
ORIGINAL: HansBolter
Movement code hiccuped.
The turn the enemy moved in they remained in RR strategic mode and only moved 10 miles, which is less than they would have moved in move mode on a major road.
The arrival of an enemy unit in the destination hex after the initial movement calculation took place caused the calculation to crap out.
In non-code talker terms at least. Someone who knows code lingo can describe it more accurately I'm sure.
ORIGINAL: durnedwolf
I wonder if the unit was attacked before it arrived? If the unit is attacked in strat mode it pops out of strat mode - right?
ORIGINAL: DanSez
Generally anything that could go wrong, has gone wrong in this campaign.
Sweet relief when Admiral Lowpe gets to play a 'normal' game.

ORIGINAL: Wargmr
ORIGINAL: DanSez
Generally anything that could go wrong, has gone wrong in this campaign.
Sweet relief when Admiral Lowpe gets to play a 'normal' game.
He's knocking me around in a normal game right now. No worries :]
ORIGINAL: DanSez
ORIGINAL: Wargmr
He's knocking me around in a normal game right now. No worries :]
Something is wrong with my radio, I'm not picking it up on any channels...
Hey,
Wasn't it you vs Mr. Kane in a fast paced game?
How do you flip turns so fast?
Me --- I spend a couple of hours minimum on a turn, sometimes 4 or 5 on a busy one managing pilots or setting up a new offensive/ defensive move.
I would wish you luck but assume you are playing the Ever Virtuous Allies where little luck is needed.
Or did Lowpe flip to take up the Allied banner?
Questions and questions, but my radio is broken, no answers.
Thanks for the update.
ORIGINAL: PaxMondo
Me too, and that's against Andy AI … to consider a PBEM game. And I simply can't find time consistently, life is crowded with an 8yo and all of his activities in addition to mine and my wife's.
Let's see, the first turn on my current game has a save date of 9/10/17. I have made it all the way to 1/8/42 as of today. If I am lucky I get to work on a turn once/week. I can find the 15 mins or so to get my morning "Lowpe" fix, but that's it.
Maybe when I retire. [8D]


Well, now you have the root of the problem … I have a 26yo to go with the 8yo. [&:]ORIGINAL: Lowpe
ORIGINAL: PaxMondo
Me too, and that's against Andy AI … to consider a PBEM game. And I simply can't find time consistently, life is crowded with an 8yo and all of his activities in addition to mine and my wife's.
Let's see, the first turn on my current game has a save date of 9/10/17. I have made it all the way to 1/8/42 as of today. If I am lucky I get to work on a turn once/week. I can find the 15 mins or so to get my morning "Lowpe" fix, but that's it.
Maybe when I retire. [8D]
So, my kids are in their 20's, and I have to tell you the older they get the busier it seems to be for all the right reasons...way busier than when I coached their sports as 8-14 year olds.
I have a full dress military marriage upcoming, another off to ROTC basic training at Fort Knox this week, and a third leaving on a choir trip to old Venetia.
Enjoy that time with the 8 year old...great age that goes way too quickly.
Man, what an outcome ... the allies lose only 2 fighters?! 2?ORIGINAL: Lowpe
In hindsight, I should have just sent the Kates at 26,000 feet, but instead sent in this package low a 10K strike package.
I had the right idea, but definitely should have sent just the Kates high looking to attrit the Allied carriers.
Nells flew west unescorted and got chewed up.
No Allied strike as expected.
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