Rise of the Sheep! JocMeister(A) vs. Obvert(J)

Post descriptions of your brilliant victories and unfortunate defeats here.

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JeffroK
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RE: Battle for Korea

Post by JeffroK »

ORIGINAL: JocMeister

ORIGINAL: JeffK

Well done Joc, Its good to see that the Allies still have a lot of scope for manoeuvre despite some the apparent assistance the JFB get in the game.

While its sad that AI seems to have done Obvert in, its only fair considering some of the situations you got put into.

I think that you and Obvert, GJ & Rader have shown some of the failings in the system in these later years, hopefully some tweaking can be done to solve them.

The AI giveth and the AI taketh! [:D]

Indeed there are some things not working too well in the game. But many of those are due to player choices like HRs ,PDU ON, Realistic research OFF etc. All in all I think it works pretty well with two exceptions: China and "the dive". Both are pretty much out of the scope of what players can do something about. I hope it might be tweaked a bit but I doubt it will be.

But for the most part I think both Erik and I have had a very fun experience. And given the scope of the game you can´t help but be baffled by how the Devs managed to make it all work out reasonably well in the end.[&o]
I think there is also a need for more balance of what you can control and what you cant.

The game allows you to assign individual pilots and airframes, but you cant make a squadron fly or order a fleet not to react.

Another shortfall, well outside of the scope of AE is the lack of a political system. I believe the japanese should have problems in co-ordinating IJA & IJN units bit the Allies should have major problems in mixing Nationalities and many units would also have limits on where they could fight. (3rd Aussie in China???)

Maybe the devs could ask for a debrief by players who get this far, this might get another level of improvement.
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CaptBeefheart
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RE: Battle for Korea

Post by CaptBeefheart »

Well done! Many thanks to you and Obvert for some great entertainment and lessons learned about this game.

Cheers,
CC
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RogerJNeilson
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RE: Battle for Korea

Post by RogerJNeilson »

Kudos to both of you for a very entertaining and informative journey...

Must feel very weird having finished.

Roger
An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released
Speedysteve
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RE: Battle for Korea

Post by Speedysteve »

Sad to see this end Jocke but what a great game, thanks for the read and the effort and time you both took in your AAR's!
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JocMeister
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RE: Battle for Korea

Post by JocMeister »

Thank you guys! And thank you for reading! [&o]
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JocMeister
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RE: Battle for Korea

Post by JocMeister »

[font="Verdana"]Game over![/font]
______________________________________________________________________________

Here are the top pilots for the Allies!

-LTC G.Gibbons ended up as the leading Ace with 30 kills and 880 Missions!
--FO T.Ingersoll of the RAAF was the busiest pilot with 1597 Missions in his Spitfire. 9 Kills.
-MAJ R.M Baker ended up being the most experienced pilot. 99 EXP /76 Air /79 DEF. 21 Kills in a Corsair 1A





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JocMeister
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RE: Battle for Korea

Post by JocMeister »

Shiplosses are coming up eventually. Been struck with a severe case of the manflu [:(]
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DOCUP
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RE: Battle for Korea

Post by DOCUP »

As usual I am late to the party.  Congrats on a wonderful game.  I don't know about you but I do have withdraws from this AAR.
 
JocMeister
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RE: Battle for Korea

Post by JocMeister »

ORIGINAL: DOCUP
As usual I am late to the party.  Congrats on a wonderful game.  I don't know about you but I do have withdraws from this AAR.

Thanks! [:)]

It feels very odd. I usually spent 2-3 hours per night doing the turn and AAR. And suddenly I have nothing to do! [X(] Kind of miss the social thing with sending the turns and talking in the AAR too.

But at least I´m catching up on all those movies and TV series I havn´t had time to watch. Started with Fallen Skies and Walking dead a couple of nights ago. How come everyone in a zombie movie have never seen or heard about zombies? [:D]
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koniu
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RE: Battle for Korea

Post by koniu »

Congratulation for both of You. Great game.

"Only the Dead Have Seen the End of War"
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obvert
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RE: Battle for Korea

Post by obvert »

ORIGINAL: JocMeister
ORIGINAL: DOCUP
As usual I am late to the party.  Congrats on a wonderful game.  I don't know about you but I do have withdraws from this AAR.

Thanks! [:)]

It feels very odd. I usually spent 2-3 hours per night doing the turn and AAR. And suddenly I have nothing to do! [X(] Kind of miss the social thing with sending the turns and talking in the AAR too.

But at least I´m catching up on all those movies and TV series I havn´t had time to watch. Started with Fallen Skies and Walking dead a couple of nights ago. How come everyone in a zombie movie have never seen or heard about zombies? [:D]

For the same reason that people walking through a house at night never turn the lights on! [:D]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
JocMeister
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RE: Battle for Korea

Post by JocMeister »

[font="Verdana"]Game over![/font]
______________________________________________________________________________

Here are the naval losses. First CV/CVL/CVE. Might look catastrophic but only the early losses of the starting CVs + CVEs was troublesome. Despite all this I still have 13 CVs, 11 CVLs, 30-40 CVEs left. Havn´t counted but probably somewhere around 2500 CV Capacity.

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JocMeister
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RE: Battle for Korea

Post by JocMeister »

[font="Verdana"]Game over![/font]
______________________________________________________________________________

Here are the BB/CA/CL losses. Pretty standard I think. Think I got away pretty good from PH considering Erik hung around for 3 days or more.

Stupidly lost West Virginia and New Orleans to "pumps failing" trying to get them to the WC. New Mexico was lost against 4 DDs in pitch black moonless night. Guess the radars didn´t work on either the NM or any of the escorts that night...

North Carolina and Washington was lost in a CV battle. Stopped embedding Fast BBs into CV TFs after that.

Sucked to lose the PoW at Luzon in late 44. She probably saw more combat then any other allied ship. Also lost my favorite Allied ship the CL Montpelier to the stupid "day 2 disaster". She was damaged by LBA and later sunk by surface fire. Not a very fitting end to the poor ship.

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obvert
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RE: Battle for Korea

Post by obvert »

Nice to see the real list!! Obviously mine has all kinds of inaccuracies. I'll pos it to compare later today. Fun to see the fog of war stuff. Did you notice any weird things from my lists of sunk IJN ships that surprised you?

Just to clarify:

Only two strikes at PH. Paid for that in my next game where the KB got nailed on day two! [:D]

I'm pretty sure our second CV clash wasn't 8 hexes. I've always wondered about what happened there, as I attributed it to weather not allowing your CVs to launch since we were in range. now that I look back though, the IJN strike hits the Allied fleet with clear weather in the morning phase, yet there was no Allied strike?

Were the planes set to less than 7 hexes? Just still curious how this happened which really set the game in a different direction.

Here is the map from my post and the link:

http://www.matrixgames.com/forums/fb.asp?m=3132036



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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
JocMeister
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RE: Battle for Korea

Post by JocMeister »

You are right! [X(] No idea why my strikes didn´t take off. Never thought of it as I just assumed it was a 8 hex strike and that was why my strike didn´t take off. You wouldn´t happen to have a save left from the time? Would be really interesting to check it out. I most certainly hadn´t limited the range! At least not intentional! [X(]

You are right about PH too. According to your AAR you stayed in the area around PH for 4 days but only hit PH twice. My bad. [:)]
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obvert
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RE: Battle for Korea

Post by obvert »

ORIGINAL: JocMeister

You are right! [X(] No idea why my strikes didn´t take off. Never thought of it as I just assumed it was a 8 hex strike and that was why my strike didn´t take off. You wouldn´t happen to have a save left from the time? Would be really interesting to check it out. I most certainly hadn´t limited the range! At least not intentional! [X(]

You are right about PH too. According to your AAR you stayed in the area around PH for 4 days but only hit PH twice. My bad. [:)]

I think I have a save from after, but not just before. I'll check though. I have sporadic saves from all through the game, but often after the big stuff! I guess that makes sense, as you don't know when it's going to happen. I wish I had one of the Sarmi invasion, so I could test why the KB didn't fly well there also.

I'm going through and looking at saves lately, trying to put together a coherent sequence I can reload into a new tracker to check progress throughout the game. I just realized I changed my password at one point though, which I think means I'd not be able to load the later turns, I think, right?

I'm spending my previous playing time on digging through the game! Fun, and I hope it will eventually give me (and maybe someone else if the info is useful) insights as to how it ended up as it did. Your strat bombing certainly was the biggest factor in the supply demise, but I wonder if there were lots of other smaller things accumulating before as well.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
JocMeister
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RE: Battle for Korea

Post by JocMeister »

Sucks that I lost my HDD a while back. Had loads, and loads of saves from throughout the game. Some as early as spring of 42. [:(]

Not sure what happens with tracker if you change the password. Ask Damian! [:)]
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Lokasenna
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RE: Battle for Korea

Post by Lokasenna »

ORIGINAL: JocMeister

Sucks that I lost my HDD a while back. Had loads, and loads of saves from throughout the game. Some as early as spring of 42. [:(]

Not sure what happens with tracker if you change the password. Ask Damian! [:)]

You just need to change the .bat file to match the password as you load the turn.
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obvert
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RE: Battle for Korea

Post by obvert »

ORIGINAL: Lokasenna

ORIGINAL: JocMeister

Sucks that I lost my HDD a while back. Had loads, and loads of saves from throughout the game. Some as early as spring of 42. [:(]

Not sure what happens with tracker if you change the password. Ask Damian! [:)]

You just need to change the .bat file to match the password as you load the turn.

I just thought of that in between these posts as well. I can just load up until the change with the old one, then change to th enew one and add that turn. So I can get from 6/42 (my earliest existing save) to 7/45, once I set up a new tracker. Cool!!

Jocke you don't have any saves before 6/42 do you?
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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koniu
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RE: Battle for Korea

Post by koniu »

ORIGINAL: obvert

ORIGINAL: Lokasenna

ORIGINAL: JocMeister

Sucks that I lost my HDD a while back. Had loads, and loads of saves from throughout the game. Some as early as spring of 42. [:(]

Not sure what happens with tracker if you change the password. Ask Damian! [:)]

You just need to change the .bat file to match the password as you load the turn.

I just thought of that in between these posts as well. I can just load up until the change with the old one, then change to th enew one and add that turn. So I can get from 6/42 (my earliest existing save) to 7/45, once I set up a new tracker. Cool!!

Jocke you don't have any saves before 6/42 do you?
3 Years of data in tracker it will be something like size of 5GB or more .
Opening tracker will take good amount of time. My biggest database was 13 months and on Quad Core CPU and with 8GB RAM it took over 15 minutes to open Tracker
"Only the Dead Have Seen the End of War"
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