ORIGINAL: Uxbridge
Since the ships now has a production delay, couldn't it be possible to have that for all units? The normal game can keep instant production, but why not leave a line so that modders can add delays to their scenarios? Or is there a technical difference between ships and other units that makes this difficult?
ORIGINAL: PDiFolco
But I'm quite happy with production delays for ships, now this can be generalized to all units (because it wasn't more feasible to build 500 tanks and get them crews in 1 week than it was to build the Iowa !). [;)]
We should consider long term effects, especially possible influence on AI behavior. Such major change may hamper AI in TOW as it was meant to spend PP for instant purchases. Also as some posters pointed out significant changes can at least alter the game into another one and some player may have ambiguous feelings about such transformation. I only want to say is that we must be very carful as sometimes “a better feature” is the biggest enemy of “a good feature”.



