ORIGINAL: dereck
ORIGINAL: Don Bowen
ORIGINAL: mjk428
Seems like a potentially good feature but 5 sys is too low to trigger an automatic response. I rarely operate ships over 5 but sometimes it's necessary. 10 would be a better number to justify a TF disregarding orders from above.
It actually is 10. The TF is probably returning due to float damage.
That is plain FALSE. I consistently have had task forces terminate patrols with LESS THAN 5 SYS damage (some even with only 2 AND NO FLOAT DAMAGE or major damage - just regular SYS damage). It's ridiculous enough that a ship can be at sea one day and end up with 1-2 SYS damage and then have this happening.
This could be part of a different issue. Check to make sure that you DO NOT set your submarines to "remain on station." I have found that if they react to launch an attack, they are necessarily breaking their remain on station orders. As the orders are no longer applicable, they go home. If they move to avoid confrontation, it will also send them home. You must use patrol zones, and ONLY patrol zones for sub TFs. This is what I've found anyway...



