TF Terminating Patrol for Repairs

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Dereck
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TF Terminating Patrol for Repairs

Post by Dereck »

I am tired of having my task forces terminate their patrols simply because they have 5 SYS points of damage and because someone decided (for ME) that they can't 1. repair their damage at sea (which US - and any Navy could and DID) and 2. they have to return to port.

Is there any way I can keep the ships at sea until I decide they need to be repaired or is this just some more unrealistic stuff I have to deal with?
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Who Cares
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RE: TF Terminating Patrol for Repairs

Post by Who Cares »

Just unrealistic stuff you have to deal with. Even more annoying is the TF will put itself into port thus prohibiting you from at least replacing the "damaged" ships with others to resume its patrol. So then you get the pleasure that Nimitz and Yamamoto both had of trying to figure out what sub or ASW patrol isn't on station. I mean it would be silly for a subordinate to do that when the supreme has nothing better to do than deal with these exciting details.
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Don Bowen
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RE: TF Terminating Patrol for Repairs

Post by Don Bowen »

ORIGINAL: dereck

I am tired of having my task forces terminate their patrols simply because they have 5 SYS points of damage and because someone decided (for ME) that they can't 1. repair their damage at sea (which US - and any Navy could and DID) and 2. they have to return to port.

Is there any way I can keep the ships at sea until I decide they need to be repaired or is this just some more unrealistic stuff I have to deal with?

The way you wish it was is the way it originally was. It was changed because players complained about having to monitor their patrol TFs.

We just can't please everyone nor can we make everything an option.

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Mynok
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RE: TF Terminating Patrol for Repairs

Post by Mynok »


If they didn't go back, people would be bitching about TFs with heavily damaged ships still on patrol. [8|]
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Dereck
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RE: TF Terminating Patrol for Repairs

Post by Dereck »

If it would be set up where ships repaired their own damage (which ANYBODY who served on a sjip knows they could and did) any damage other than major damage could be repaired at sea and there would be no need for this unrealistic hypocracy.

This game is so detailed in some repects and then things like this which is in efect not realistic.

I should have stuck with the old WITP.
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castor troy
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RE: TF Terminating Patrol for Repairs

Post by castor troy »

ORIGINAL: Mynok


If they didn't go back, people would be bitching about TFs with heavily damaged ships still on patrol. [8|]


guess that´s the time when there will be a request for a toggle "terminate patrol when reaching x sys, y flt, z eng damage". [:D] We can´t have everything but I would like it.
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castor troy
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RE: TF Terminating Patrol for Repairs

Post by castor troy »

ORIGINAL: dereck

If it would be set up where ships repaired their own damage (which ANYBODY who served on a sjip knows they could and did) any damage other than major damage could be repaired at sea and there would be no need for this unrealistic hypocracy.

This game is so detailed in some repects and then things like this which is in efect not realistic.

I should have stuck with the old WITP.


is this single "feature" enough to really stick with WITP? With the recent "events" I guess still noone would call me a fanboy of WITP over AE, even though I´ve got my problems in some aspects with AE. Still, in total I wouldn´t change AE for WITP.
Who Cares
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RE: TF Terminating Patrol for Repairs

Post by Who Cares »

ORIGINAL: Don Bowen

We just can't please everyone nor can we make everything an option.

Actually it already IS an option and has been long before you came along. It's called "auto sub ops". People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please.
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castor troy
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RE: TF Terminating Patrol for Repairs

Post by castor troy »

ORIGINAL: Who Cares

ORIGINAL: Don Bowen

We just can't please everyone nor can we make everything an option.

Actually it already IS an option and has been long before you came along. It's called "auto sub ops". People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please.


Guess Dereck wasn´t just talking about subs, was he?

And I would rather check every single sub each day than to use auto sub ops. NEVER ever have the AI doing something for you like handling your subs.
Who Cares
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RE: TF Terminating Patrol for Repairs

Post by Who Cares »

I agree. Anything under computer control is evil. Especially the computer deciding to take ships off their patrol and put them in port. I have had annoying things happen when subs were heading home to refuel (going to a "closer" port - one that had no fuel - and staying there), damaged ships breaking off from their assigned port/target to go to where it "feels" it should go ect.

Which is exactly my point. I don't WANT the computer doing these things "for me".
Dili
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RE: TF Terminating Patrol for Repairs

Post by Dili »

I think the 5 SYS should be changed to 8 or so. A no there are things not fixable at sea.
Buck Beach
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RE: TF Terminating Patrol for Repairs

Post by Buck Beach »

ORIGINAL: dereck

If it would be set up where ships repaired their own damage (which ANYBODY who served on a sjip knows they could and did) any damage other than major damage could be repaired at sea and there would be no need for this unrealistic hypocracy.

This game is so detailed in some repects and then things like this which is in efect not realistic.

I should have stuck with the old WITP.

No disrespect intended, but, what is keeping you from firing up the old game and setting AE aside. If it makes you happier, why not do it.
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Nomad
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RE: TF Terminating Patrol for Repairs

Post by Nomad »

If I am not mistaken these actions are listed in the ops report.
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RE: TF Terminating Patrol for Repairs

Post by John Lansford »

If you like your subs sitting in enemy held ports getting bombed/depthcharged, then by all means turn on "Computer control" for your subs.  Every time I tried that in WitP, the subs headed right for a port and sat there.  Don't know if that was fixed in AE and haven't tried it to find out.
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Don Bowen
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RE: TF Terminating Patrol for Repairs

Post by Don Bowen »

ORIGINAL: dereck

...

I should have stuck with the old WITP.

Agreed
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Don Bowen
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RE: TF Terminating Patrol for Repairs

Post by Don Bowen »

ORIGINAL: Who Cares

ORIGINAL: Don Bowen

We just can't please everyone nor can we make everything an option.

Actually it already IS an option and has been long before you came along. It's called "auto sub ops". People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please.


I've read this several times and I'm still not sure what you are trying to say.
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Don Bowen
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RE: TF Terminating Patrol for Repairs

Post by Don Bowen »

ORIGINAL: John Lansford

If you like your subs sitting in enemy held ports getting bombed/depthcharged, then by all means turn on "Computer control" for your subs.  Every time I tried that in WitP, the subs headed right for a port and sat there.  Don't know if that was fixed in AE and haven't tried it to find out.

I suppose, if all else fails, that you could try AE before you comment on it.
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castor troy
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RE: TF Terminating Patrol for Repairs

Post by castor troy »

ORIGINAL: Don Bowen

ORIGINAL: John Lansford

If you like your subs sitting in enemy held ports getting bombed/depthcharged, then by all means turn on "Computer control" for your subs.  Every time I tried that in WitP, the subs headed right for a port and sat there.  Don't know if that was fixed in AE and haven't tried it to find out.

I suppose, if all else fails, that you could try AE before you comment on it.


Guess John meant while he´s playing AE he hasn´t tried to use his subs on auto ops. I haven´t tried subs on auto ops either and I won´t as IMO a human being will always be better in handling the subs than an AI routine, no matter how much improved it has been. Please don´t take this as an offense Don.
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ChickenOfTheSea
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RE: TF Terminating Patrol for Repairs

Post by ChickenOfTheSea »

ORIGINAL: Who Cares

ORIGINAL: Don Bowen

We just can't please everyone nor can we make everything an option.

Actually it already IS an option and has been long before you came along. It's called "auto sub ops". People that find it too difficult to click the "show all ships" icon at the top and then sort this by damage shouldn't be the ones that make YOUR policy for you or rather they shouldn't be the ones YOU try to please.

I'm trying to figure out when "long before you came along" was with respect to Don Bowen.

If you don't want the computer to make these decisions for you, just do them manually. Use waypoints or direct them each turn or whatever. That was the only option in WITP and that option is still available in AE. Then you can continue your patrols no matter how much damage or how little fuel until your ships sink, if that is what you really want.


In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
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tanksone
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RE: TF Terminating Patrol for Repairs

Post by tanksone »

ORIGINAL: dereck

I am tired of having my task forces terminate their patrols simply because they have 5 SYS points of damage and because someone decided (for ME) that they can't 1. repair their damage at sea (which US - and any Navy could and DID) and 2. they have to return to port.

Is there any way I can keep the ships at sea until I decide they need to be repaired or is this just some more unrealistic stuff I have to deal with?


Hi, can't say I've seen this happening with sub or surface TF's that are using way points to patrol. Either way Don, you and the devs did a heck of a great job.[&o]


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