ORIGINAL: Curtis Lemay
It [ releasing 3.5 to the TOAW community ] doesn't fix the basic problem with 3.4 - so it would only add bugs to the mix. And users would then be grumbling about all the new bugs.
Yes, they certainly would. Is that a bad thing?
ORIGINAL: Curtis Lemay
What purpose would it serve to release it if it doesn't fix 3.4's problems?
1. It would placate multiple players of TOAW that "something" is being done after all.
2. The TOAW gaming community could use 3.5's new capacities ( number of events, size of map, etc. ) to
design and or update their scenario's to the 3.5 version.
3. Lemme suggest something: There are other Matrix Games game projects that have an open developer diary,
and the newest beta(s)are released as they are built so that scenario designers can keep up w/ the newest
version and bugs are reported by whoever finds it. As a result the community is broughtinto the process
and they feel a part of the reason for the progress instead of just sitting on their hands and waiting
and waiting and waiting for about a year so far.
4. Releasing the most stable version of 3.5 to the TOAW gaming community as a beta would at least
placate me. For now.
EDIT: It just occurs to me that releasing 3.5 to the TOAW gaming community wouldn't get 3.5 fixed any faster ( no Ralph after all ) but
that just suggests that maybe 3.5 should be abandoned and work should commence on version 4.0.
About January of 2010 I migrated to WITE ( War in the East ) and played that for about two years
and then I migrated to WITP-AE ( War in the Pacific - Admirals Edition ) and played that for a
while and then about 6 months ago migrated back to TOAW and started playtesting TOAW again and I
have a report to report. I'm noticing a decided lack of traffic on the TOAW forum. Far fewer
AAR's and really old posts showing on the forum(s). People are leaving for other games. Something
must be done.