ORIGINAL: Yokes
4. I like that BVR-equipped fighters Winchester when all the BVRs are gone, but I hate that they seem to think they are completely unarmed. I have Eagles heading home with sidewinders and someone starts shooting at them from close range (gun shots!) and they just go defensive and never attempt to fight back. Would it be possible for some offensive shots to be part of a defensive engagement? Or is there some other way to do this? I am guessing the answer is to turn the "Winchester RTB" option off, but I don't want them charging into a gun fight wielding a knife. I only want them using the knife when they are in a knife fight. Make sense?
This one is easily fixed using a doctrine setting under "Weapon state, pre-planned":
"Shotgun: All BVR or Stand-Off Weapons Have Been Expended. Allow easy targets of opportunity with BVR or strike weapons.."
There's two of them, one allows air to air guns, the other does not. Exactly what the AI considers to be an "easy" target is probably an interesting discussion to be had.
