Originally posted by Jeremy Pritchard
In regards to editors, they are a relatively new 'invention' for games. The first heavilly editable wargame (to my recollection) was the Wargame Construction Sets (like Age of Rifles). Before this time, editors were made by fans, or were very limited. I remember 8 years ago using PWReports to edit Pacific War, something that makes UV's editor look amazing.
I have just blown the dust off my Jan '86 issue of the RUN 5 magazine published by SSG (who are still around). The third article contains about four pages of seemingly random numbers that will recreate the Relief of Wake Island scenario for their Carriers at War game (for the Apple II or C-64). Further more, the appendix contains data for all the Japanese and Amercian ship classes up to 1942 for use in your own scenarios.
Some games must have been ahead of their time.
Cheers,
Reg.

