Into the Ring - AAR - 3rd Game (Turns 1-30)

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 12
Center

A little action around Baawerta, but generally this sector is pretty quiet this turn.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 12
South

That blasted tank company is going to be a pain. I am still advancing in the south, albiet slowly and at cost to my troops.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 13
Coast

Managed to get a few losses on his troops, so keeping the artillery flying. I have my forces pretty well set up how I want them, but I am trying to keep them out of Line of Sight as much as I can, since they evaporate quickly.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 13
Coast

3D view of the above. You can see a couple burning wrecks from the Israeli tanks. It's not enough though!

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 13
South

Advancing slowly, trying to position some ATGM's with views across the value if Line of Sight ever improves.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 14
Coast

Artillery seems to be working. I see a lot of disruptions, which slows his advance. I'm OK with that!

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 14
Coast

3D view of the above. On the brightside, he's pulled back his tanks, but have sent some helicopters in their place. They have excellent Line of Sight over the ridge and trees. He'll be hitting a lot of my troops with artillery with that LOS.



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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 14
South

Running into an infantry company along the river valley. I'll keep pushing, but need reinforcements to do so, this will stall my advance for a bit.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 15
Coast

He's pulled back along the coast, out of my artillery that landed and has advanced in the center. Smart move on his part, mixing it up a bit, keeping me guessing!

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 15
Center

He's the assault in the center, north of Baawerta. A lot of tanks in this sector, which will make overrunning my line pretty easy.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 15
South

Digging in as I wait for reinforcements to arrive. The terrain in this sector is quite challenging. What I wouldn't give for some transport helicopters!

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 15
South

3D version of the above. I have some AAA assets in the area in hopes of warding off any helicopters, or at least make them think about hovering in the area.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 16
Coast

The coast is quiet this turn, but the fighting in the woods north of Baawerta is going on in full force. My artillery isn't as effective here, as it it a bit further away that from the coast sector.



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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 16
South

Still holding the line here in the south. Reinforcements aren't too far away, so will be able to resume the advance after they arrive.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 17
Coast

Here is an overview of the main attack in the center area. It's violent and I am losing more than I would like. My artillery is getting some lucky hits, but not enough to turn the tide. I'm persistent though and will keep fighting.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 17
Center

Here is a 3D zoom out of fighting north of Baawerta.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 17
Center

And a 3D normal view of the most intense area of action.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 18
Coast

Still quiet here, I am moving around some troops to deal with the fighting in the center.

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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

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Turn 18
Center

He's stop a full bore attack and looks to be consolidating the front in the center.



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RE: Into the Ring - AAR - 3rd Game (Turns 1-30)

Post by Jason Petho »

Turn 18
Center

Here's a 3D view of the above. The Centurions are tough to crack, except with missiles. I just don't have enough of them in this area!



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