ORIGINAL: jwilkerson
Not until we do a real 3D map anyway!![]()
Yeah, we want AE on a 'Google Earth'-type map! [:D]
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: jwilkerson
Not until we do a real 3D map anyway!![]()
ORIGINAL: n01487477
Sorry haven't read all of the last 17 pages ... but was wondering if there is a bit more room between the edge of Western Australia and the map edge. At present, this severely limits the opportunity to attack and manoeuvre in this area ...
I know I should get around to reading this whole thread ... thanks in advance.
--Damian--


ORIGINAL: wdolson
In AE, if there isn't a unit in it or a friendly base, the hex ownership reverts to neutral.
Bill
Yes, that is what I meant. The way the CHS map is, moving up from Moulmein, the unit moves one hex up the road/rail and has to move back down to Rangoon. Rangoon is is the same distance to Moulmein as the Japanese yet because of the river and the Japanese would have to move by sea to get to Moulmein. The auto check for change in ownership changes ownership back to the allies forcing the Japanese AI to keep moving back to retake Moulmein despite the fact they would be blocked by the Japanese.ORIGINAL: witpqs
I understand that, but I thought his question was different. I thought he was asking about when Japan is on the offensive early in the war and blows right through Moulmein with units that keep advancing toward the next target, perhaps even chasing Allied units. That being the case the closest units would be Japanese.
However, the closest bases might be Allied - would that make a difference?
I might have misinterpreted, but that's what I thought he meant.
ORIGINAL: Jorm
Hi Andrew
what 'off map' areas will be available
i see Panama in the screen shots,
how about aden and madagasca ?
ORIGINAL: John Lansford
Will the off map areas have the capability to repair ships, or are they just staging areas for where ships will first arrive?