Modified interface in Admiral Edition?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Chris21wen
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RE: Modified interface in Admiral Edition?

Post by Chris21wen »

To all who find the buttons too small, use the hot keys.
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m10bob
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RE: Modified interface in Admiral Edition?

Post by m10bob »

Maybe a different mouse cursor size....like a big thumb?
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DivePac88
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RE: Modified interface in Admiral Edition?

Post by DivePac88 »

Then we would be all fingers and thumbs [:D]
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drw61
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RE: Modified interface in Admiral Edition?

Post by drw61 »

Subchaser, any word on when these graphics will be ready?
ORIGINAL: Subchaser

5) Skinnable/User Modifiable as much as possible

You cannot modify GUI engine, that’s true, but it’s skinnable, it’s absolutely skinnable! There are few other wargames out there where you can so easily change the whole graphic set. I’ve been working on the GUI skin for Witp a couple of years ago, when AE is out, I will blow the dust off that project and give it some good polish. Of course it won't change the way UI works in this game, but it can breathe a bit of a fresh air. GUI allows to use 14x14pxl square-shaped buttons, they are large enough, bigger buttons would look bizarre I guess cause there are so many of them.

Here are some screenshots. Keep in mind that it’s not a finished product yet…
GUI SKIN
bspeer
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RE: Modified interface in Admiral Edition?

Post by bspeer »

Hot keys are the way to go for us "older" folks.  Bigger pain for me is the small font in the printed manual!
bs

"That’s impossible! The Americans only know how to make razor blades." Hermann Göring
rockmedic109
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RE: Modified interface in Admiral Edition?

Post by rockmedic109 »

ORIGINAL: m10bob

Maybe a different mouse cursor size....like a big thumb?
Don't say that! Don't give Termie any ideas or we're going to see his toe as a cursor!
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Nomad
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RE: Modified interface in Admiral Edition?

Post by Nomad »

ORIGINAL: rockmedic109

ORIGINAL: m10bob

Maybe a different mouse cursor size....like a big thumb?
Don't say that! Don't give Termie any ideas or we're going to see his toe as a cursor!

I hope not, my keyboard doesn't work well covered in barf. [:D]
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m10bob
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RE: Modified interface in Admiral Edition?

Post by m10bob »

ORIGINAL: rockmedic109

ORIGINAL: m10bob

Maybe a different mouse cursor size....like a big thumb?
Don't say that! Don't give Termie any ideas or we're going to see his toe as a cursor!


I can just see it now.......Seppuku.....,here I come.
[X(]
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Templer_12
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RE: Modified interface in Admiral Edition?

Post by Templer_12 »

ORIGINAL: drw61

Subchaser, any word on when these graphics will be ready?
ORIGINAL: Subchaser

5) Skinnable/User Modifiable as much as possible

You cannot modify GUI engine, that’s true, but it’s skinnable, it’s absolutely skinnable! There are few other wargames out there where you can so easily change the whole graphic set. I’ve been working on the GUI skin for Witp a couple of years ago, when AE is out, I will blow the dust off that project and give it some good polish. Of course it won't change the way UI works in this game, but it can breathe a bit of a fresh air. GUI allows to use 14x14pxl square-shaped buttons, they are large enough, bigger buttons would look bizarre I guess cause there are so many of them.

Here are some screenshots. Keep in mind that it’s not a finished product yet…
GUI SKIN
Check Subchasers last login via member profile - Date 6/23/2009!

Is Subchaser still with us? [:(]
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