ORIGINAL: ComradeP
Actually for me, the land in the Crimea tends to become secondary in '41. What I'm most intersted in is destroying the units that tend to accumulate in the area. When these plus other forces that the AI dispatches in the area, attack in winter, they can become a real pain in the neck (almost lirerally) since they threaten the supply lines to Stalino etc.. Sevastapol is a target, but not the main one plus the bulk of the units used (Romanian 3 Army except fot the mountain corps) are basically useless in '41 at the front (too slow to reach the frontline and too weak to really effect the outcome).
What I meant was: if you don't commit to taking it, you have to hold 3 hexes to prevent the Soviets from getting out. If you do commit to taking the Crimea and fail to take it, your frontline will be much longer than 3 hexes and will thus require more troops. Good troops, so not primarily the Romanians, who with their combined strength would still have serious difficulties with invading my backyard.
Yea i made a house rule with my opponent that he has to take the crimea. Since we both agreed now strat air after you told us its issues comrade. So we figured it was a fair compromise that he has to come after it and take it. I've got all the hexes leading in upto level 4. And i've got a line of hexes halfway down upto level 3. So my guys should have some good fallback positions i have about 20 divisions in there. Hopefully i can get them to retreat out before they all surrender though.






