New map style for my map - comments?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Sardonic
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RE: New map style for my map - comments?

Post by Sardonic »

I just wish I could get your extended maps to load.

I must be doing something wrong.

I dont use Winzip I just use XP Pro
and right click on the compressed file
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Black Mamba 1942
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RE: New map style for my map - comments?

Post by Black Mamba 1942 »

ORIGINAL: Andrew Brown
ORIGINAL: Black Mamba 1942

Any headway on this AB?

The new fonts and smoothed out sea boundaries look great.[8D]

Yes I have made progress, albeit slowly. Hopefully it won't be too much longer before the map is ready to go.

Andrew

[&o][&o][&o]
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Ron Saueracker
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RE: New map style for my map - comments?

Post by Ron Saueracker »

Personally, I can't wait to use it!
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m10bob
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RE: New map style for my map - comments?

Post by m10bob »

I have liked all of Andrews' maps, and probably would not care if they were all green, or tepia, or shades of gray, etc.
I appreciate the research he did on the distances, and cannot imagine playing without the Middle East or Panama anymore...............
Chrome ?? Try some bold white on those reefs.
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Black Mamba 1942
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RE: New map style for my map - comments?

Post by Black Mamba 1942 »

This would be cool to see around atolls.
It would help to differentiate them from other islands.[8D]
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TulliusDetritus
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RE: New map style for my map - comments?

Post by TulliusDetritus »

"I just wish I could get your extended maps to load"

Sardonic, you must read the txt's. All the installation steps (from A to Z) are very well explained. If I remember correctly there are 4 steps:

1) install Andrew Brown's map (the standard)
2) install Andrew Brown's extended map
3) install the art files
4) finally, install CHS scenarios

But as I have said, do read the txt's. It is a must. Do not forget to click on modselect.bat after steps 1) and 2) -- and maybe even after 3), I can't remember though.
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Big B
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RE: New map style for my map - comments?

Post by Big B »

Andrew - Fantastic!![&o][&o]

Is this for CHS use only?

B
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Andrew Brown
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RE: New map style for my map - comments?

Post by Andrew Brown »

ORIGINAL: Big B
Is this for CHS use only?

No. There will be conversions of stock scenarios and Nik's scenario, as before.

Andrew

Information about my WitP map, and CHS, can be found on my WitP website

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ctangus
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RE: New map style for my map - comments?

Post by ctangus »

Love it. [&o] While I most appreciate the better geography in your maps, it will make it all the more enjoyable to have better aesthetics too.

Question: is there currently a list available of the changes you're making in version 5.0? I'm specifically wondering if it will be usable with games currently in progress, or if there's substantial enough changes in the PWHEX that that wouldn't be practical.
ckk
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RE: New map style for my map - comments?

Post by ckk »

Before I switched to AB maps I used subchaser's. So I'll be happy with your combination. Go to it!!![8D]
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witpqs
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RE: New map style for my map - comments?

Post by witpqs »

Andrew,

It looks really good!

FYI, I played a couple of long games with Subchaser's map, which I liked as well, before switching to your current map. I like the current version of your map better than I like Subchaser's map. The reason is that during a long gaming session the ocean colors on Subchaser's map made me bug-eyed. The new color you have for shallow ocean is brighter than your current color for same, but still darker than Subchaser's (as it should be). Subchaser's map is great, but please don't emulate his color scheme all the way, or else I will be

Thanks! [8D]
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Andrew Brown
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RE: New map style for my map - comments?

Post by Andrew Brown »

Here is a screenshot - converted to JPEG - of one of the map styles being tested in-game. I have changed the fonts (except the base fonts) to a serif font. I still have to complete the map data, the documentation and convert a few scenarios before releasing the map.

Andrew

Image
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Information about my WitP map, and CHS, can be found on my WitP website

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Arkady
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RE: New map style for my map - comments?

Post by Arkady »

for sea and ocean names try font Monotype Corsiva, I don't know if it is the same font that Subchaser used but looks very, very similar... and if you have MS Office, you should have this font already


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Tristanjohn
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RE: New map style for my map - comments?

Post by Tristanjohn »

I've kinda lost track of the work CHS has performed. What happened to Milne Bay? How many bases in all have been eliminated? Or is it actually there but I just can't see it graphically?
Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
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Tristanjohn
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RE: New map style for my map - comments?

Post by Tristanjohn »

ORIGINAL: witpqs

Andrew,

It looks really good!

FYI, I played a couple of long games with Subchaser's map, which I liked as well, before switching to your current map. I like the current version of your map better than I like Subchaser's map. The reason is that during a long gaming session the ocean colors on Subchaser's map made me bug-eyed. The new color you have for shallow ocean is brighter than your current color for same, but still darker than Subchaser's (as it should be). Subchaser's map is great, but please don't emulate his color scheme all the way, or else I will be [8D]

I agree that a muted color scheme is desirable. Too many hours poring over a garish map makes for eye fatigue. When it comes to color saturation, your average joe seems to prefer LOUD colors. But that's because your average joe has an attention span of about five minutes (when he's concentrating with all his might) and so he doesn't often bother to study maps. Mostly he just sits at home in his free time and stares at a TV screen that comes from the factory set with LOUD colors. Our average joe does suffer eye strain there, of course, though he isn't particularily aware of it. He probably just writes that off to a another hard day at the office . . . where he might well have sat all day long staring like a doped doll at a computer screen that came from the factory with its saturation set too . . . LOUD.
Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
kellyc
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RE: New map style for my map - comments?

Post by kellyc »

Andrew,

I really like the way that new map sceme looks, can't wait to play with it :)

Thanks much,
Kellyc
Plankowner USS Kauffman (FFG-59).
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witpqs
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RE: New map style for my map - comments?

Post by witpqs »

Andrew,

What are the yellow bases and units - is that the new color for Japan? If so, wht will be the color for China?
bradfordkay
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RE: New map style for my map - comments?

Post by bradfordkay »

I've kinda lost track of the work CHS has performed. What happened to Milne Bay? How many bases in all have been eliminated? Or is it actually there but I just can't see it graphically?




TJ, Milne Bay is there, but it's at present a size 0,0. I forget what it is capable of buing built to, but at the start of the war there was only a small pier at Gili Gili and no airstrip.
fair winds,
Brad
Mistmatz
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RE: New map style for my map - comments?

Post by Mistmatz »

... which reminds me of a question I wanted to ask for a long time.

If I mouse over a dot base how would I know what the max level for a port or airstrip would be? Is this information anywhere in game?
If you gained knowledge through the forum, why not putting it into the AE wiki?

http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki

bradfordkay
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RE: New map style for my map - comments?

Post by bradfordkay »

You have to click on the dot base to bring up the base information screen. The mouse over doesn't give enough information on dot bases (maybe considers them unsurveyed?).
fair winds,
Brad
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