http://www.mediafire.com/?wzueyizn4tk
Here's the aftermath wrapup:
Moderators: ralphtricky, JAMiAM
ORIGINAL: larryfulkerson
I just lost the game. I forgot to check to make sure that the engineers I try to repair the bridges with have an asterix in their names and moved the wrong kind of engineers onto the broken bridges. Consequently they can't repair the bridges and it'll take a turn or two or several probably, to repair the bridge. By that time Patrick will have moved something great big up to kill the engineer unit I move in there. Well, you live and learn. Now I know. I wonder if Patrick had that problem when he was Axis. Probably not....he's a better player than I am.
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Um.......Steve Sill, the designer of the scenario put some rocky terrain in the bridge hexes so that mechanized and motorized units can't cross the river unless it's repaired. It's more realistic that way. So my tactic of moving an engineer ( the kind that CAN repair bridges ) on to the broken bridge,repairing the bridge, and then moving a big mechanized unit onto it, then blowing the bridge is a game stopper because mechanized and motorized units can't attack the hex. So Patrick and I came up with a house rule that prevents that. The house rule is that if a mechanized unit finds itself on a broken bridge it must be moved off of it,ORIGINAL: sapper32
I do that also Larry wont the engineers positioned on the bridge allow motorized and mechanized units to cross over them??
Send me the files and I'll put it together for you. Better yet why don't you download the movie maker document and do them yourself. You can find it in this thread:ORIGINAL: cesteman
Pretty map. Want to do mine?
ORIGINAL: sPzAbt653
Autumn Fog ... Autumn Fog ...
Can you explain house rule #2 as to why you are using it? I'm just not clear on it.
We're currently looking at the 'ant attacks' or the gamey tactic of adding in an AA gun or something else in order to enhance the quality of the artillery in the attack. I don't know for sure that we'll do something, but we're looking at it.