Comments on the 8.3 Patch

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Svennemir
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RE: Comments on the 8.3 Patch

Post by Svennemir »

The silliness of having to register in order to get updates is mind-boggling. It's a nuisance, and what purpose does it serve? The amount of logins and stuff like that won't be an indicator of anything since the patch can obviously be achieved from other places.

worthless + irritating = bad idea.

There's nothing more to it, really.
fuhrmanator
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RE: Comments on the 8.3 Patch

Post by fuhrmanator »

Two bugs that I was hoping to have been fixed in 8.3 but which still exist:

1) the scroll delay doesn't work when in artillery or indirect fire modes (annoying on a fast pc)
2) I sometimes have to click many times for the mouse to react in these modes -- mouse clicks appear to be ignored on my fast PC.

Also, 8.3 crashed twice the other day in the middle of "The Duel" solitaire scenario. I've played that a lot before on 8.2 and never had a crash. In both cases, it was after I was confirming OP fire with the Y key.

Anyone know about these issues?

Thanks!
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KG Erwin
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RE: Comments on the 8.3 Patch

Post by KG Erwin »

ORIGINAL: Svennemir

The silliness of having to register in order to get updates is mind-boggling. It's a nuisance, and what purpose does it serve? The amount of logins and stuff like that won't be an indicator of anything since the patch can obviously be achieved from other places.

worthless + irritating = bad idea.

There's nothing more to it, really.

On the contrary, it is a good idea, as all updates are concentrated in one location. I'm sorry if registering for this seems to be such an inconvenience. [8|]
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KG Erwin
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RE: Comments on the 8.3 Patch

Post by KG Erwin »

ORIGINAL: fuhrmanator

Two bugs that I was hoping to have been fixed in 8.3 but which still exist:

1) the scroll delay doesn't work when in artillery or indirect fire modes (annoying on a fast pc)
2) I sometimes have to click many times for the mouse to react in these modes -- mouse clicks appear to be ignored on my fast PC.

Also, 8.3 crashed twice the other day in the middle of "The Duel" solitaire scenario. I've played that a lot before on 8.2 and never had a crash. In both cases, it was after I was confirming OP fire with the Y key.

Anyone know about these issues?

Thanks!

I don't see any reason why the game doesn't work correctly under a more modern system. SPWaW operates best under a Windows 98 environment, but will still work on other OS.
If you have Win XP, run SPWaW in Win 98 compatibility mode. For op fire, you can also use the space bar instead of "Y". Try that.
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minefield
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RE: Comments on the 8.3 Patch

Post by minefield »

Try deleting steel.prf in your savegame folder to get rid of the crashes when confirming op-fire.
The fast scrolling when plotting artillery has been and will probably always be a problem. Either try to get used to it or use the minimap to change the viewing location.
never cross a minefield
Svennemir
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RE: Comments on the 8.3 Patch

Post by Svennemir »

On the contrary, it is a good idea, as all updates are concentrated in one location.

Huh? Why good? It's perfectly neutral, doesn't matter at all. But updates can be found in other places on the internet with relative ease, so it's not true in any case. Why it would be good to have it "in one location" I fail to see. I don't care that much about registering, but since there is absolutely no reason to have a registration system, the whole process is highly ridiculous. It is a very small problem, but a completely needless one. The question remains: Why?
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KG Erwin
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RE: Comments on the 8.3 Patch

Post by KG Erwin »

The SPWaW 8.2 complete & 8.3 patch have been available on the downloads page for awhile, and here is the link: http://matrixgames.com/support/downloads-sp.asp
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o4r
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RE: Comments on the 8.3 Patch

Post by o4r »

Pls correct

You lbm for Units NO. 172 GE MG34 is 7042 (that is a sniper picture).
GE MG34 lbm should be 7091, there is no text for 7091 (You keyed in 7091 for the text - I think that should be the picture)

I am still wondering why Italian 240 Motar can be purchased on field, I though it was corrected on 7.0 that the motar was moved to off board.

Secondly why 152 mm of the Italian can be deployed on field as a purchased unit and some others cant. Was it a bug or intentional.
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sztartur2
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RE: Comments on the 8.3 Patch

Post by sztartur2 »

I do NOT like V8.3

The allied vechicles especially the T34 series are over-strenghtened.
The T34s are richochet machines and they are irrealisticly accurate in aiming.

Sorry guys but that is how I see it. The brighter side is the great amout of scenarios&campaigns included.

H2H is geat!

Artur.
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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KG Erwin
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RE: Comments on the 8.3 Patch

Post by KG Erwin »

ORIGINAL: o4r

Pls correct

You lbm for Units NO. 172 GE MG34 is 7042 (that is a sniper picture).
GE MG34 lbm should be 7091, there is no text for 7091 (You keyed in 7091 for the text - I think that should be the picture)

You are correct. The proper lbm is 7091.
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VikingNo2
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RE: Comments on the 8.3 Patch

Post by VikingNo2 »

Artur 8.3 put the T-34 back to what is was in 7.1 I thought [&:] 8.2 the T-34 was really out of wack I will have to check them more closely.
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Major Destruction
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RE: Comments on the 8.3 Patch

Post by Major Destruction »

The rocket range for the whizbang is correct. It had a pisspoor range.
6 hexes is generous.
They struggled with a ferocity that was to be expected of brave men fighting with forlorn hope against an enemy who had the advantage of position......knowing that courage was the one thing that would save them.

Julius Caesar, 57 BC
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VikingNo2
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RE: Comments on the 8.3 Patch

Post by VikingNo2 »

LOL I'm in a game I figured I would try them out. Your right range of 6 [:@] I wish I would have read your post before I started[8|]
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