so having cargo TF from palembang to nagasaki was a little stupid eh? Sounds like a lot of work. Many thanks to each of you for the help. God knows i need it.
Hauling Resources from any distance is inefficient. You really shouldn't do it unless you are sending empties back to Japan; in that case, you may as well take on Resources.
But dedicated Resource TFs from the SRA.....they will actually burn more fuel equivalent supply than you will get by moving the Resources. Economically, it's a DEFICIT if it's any DDB scenario.
An example: An Aden xAK will burn about 300 fuel on a trip to Japan from Singapore; that's 300 supply points worth of fuel roughly. It can carry 3500 Resources in DDB; that's roughly 230 supply points worth of resources. (My calc doesn't include the resources HI needs, but you get the point....it's really not worth it)
you should ignore the resources at Palembang, unless all tankers left port
thanks jorge i'm just going to focus on fuel/oil there. i still have the resources building up mid pacific taiwan etc. really got to get to work on it next turn
so having cargo TF from palembang to nagasaki was a little stupid eh? Sounds like a lot of work. Many thanks to each of you for the help. God knows i need it.
I posted my convoy plan with some pictures somewhere fairly early in my AAR if you want to check it out as an example.
Forming TFs using ships that can dock at Palembang and load more than is produced in a day is the trick.
Multiples of that TF are then needed to make sure there are TKs loading there every day.
I’ve been converting STD-C to TK so a few 3x TFs of them is keeping Palembang drained now, freeing up the TK-Ms that we’re doing it to move more fuel back home.
I’m not using the magic highway, and I haven’t moved any guano from Nauru. I don’t plan to, it’s too far away for me to burn fuel on that one.
so having cargo TF from palembang to nagasaki was a little stupid eh? Sounds like a lot of work. Many thanks to each of you for the help. God knows i need it.
I posted my convoy plan with some pictures somewhere fairly early in my AAR if you want to check it out as an example.
Forming TFs using ships that can dock at Palembang and load more than is produced in a day is the trick.
Multiples of that TF are then needed to make sure there are TKs loading there every day.
I’ve been converting STD-C to TK so a few 3x TFs of them is keeping Palembang drained now, freeing up the TK-Ms that we’re doing it to move more fuel back home.
I’m not using the magic highway, and I haven’t moved any guano from Nauru. I don’t plan to, it’s too far away for me to burn fuel on that one.
hi jdsrae, i seem to remember seeing that in your AAR. i'll go back and take a look. thanks.
AFTER ACTION REPORTS FOR Oct 27, 42
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Morning Air attack on Ledo , at 65,38
Weather in hex: Clear sky
Raid spotted at 38 NM, estimated altitude 10,000 feet.
Estimated time to target is 10 minutes
Japanese aircraft
Ki-21-IIa Sally x 43
Japanese aircraft losses
Ki-21-IIa Sally: 15 damaged
Refinery hits 7 still working on ledo suppress china supply operation
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Morning Air attack on Chungking , at 76,45
Weather in hex: Partial cloud
Raid spotted at 33 NM, estimated altitude 9,000 feet.
Estimated time to target is 9 minutes
Japanese aircraft
Ki-21-IIa Sally x 41
Japanese aircraft losses
Ki-21-IIa Sally: 4 damaged
Heavy Industry hits 10 still working on Chunking HI suppress china supply operation
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Morning Air attack on Chungking , at 76,45
Weather in hex: Partial cloud
Raid spotted at 17 NM, estimated altitude 11,000 feet.
Estimated time to target is 4 minutes
Japanese aircraft
Ki-21-IIa Sally x 19
Japanese aircraft losses
Ki-21-IIa Sally: 3 damaged
Heavy Industry hits 5
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Morning Air attack on Chungking , at 76,45
Weather in hex: Partial cloud
Raid spotted at 18 NM, estimated altitude 11,000 feet.
Estimated time to target is 5 minutes
Japanese aircraft
Ki-21-IIa Sally x 23
Japanese aircraft losses
Ki-21-IIa Sally: 4 damaged
Heavy Industry hits 10 probably just one more day
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Ground combat at Adak Island (162,52)
Japanese Deliberate attack
Attacking force 49061 troops, 508 guns, 29 vehicles, Assault Value = 1163
Defending force 13039 troops, 420 guns, 470 vehicles, Assault Value = 90
i don't talk about strategy much here but my thinking on N. Australia is as follows:
they've landed a division, tank rgt?, art rgt?, AA btn?, and base forces at port hedland and managed to get it to a size 2 af.
my plan is to base AV, Mavis squadron, 2 Nell squadrons, 1 upsize Zero squadron with an Air HQ, JAAF BF, Base Force, 2 INF Rgts and AA at Broome (AF4,Pt2) which is 6 hexes away.
that should make any supply/reinforcement convoys w/o significant fighter coverage vulnerable.
To support that base i plan on basing 1 recon squadron, 2 sally squadrons, 2 Oscar Squadrons at Derby (AF3/4) to bomb the airfield and stop/retard development.
if successful and after reducing supplies i have 2 divisions ready to invade. i just don't know if i should bother to invade or just leave them there in the hope that the allies will continue to resupply/reinforce and get chewed up for a while.
any thoughts? it seemed to work on a larger scale at Adak
AFTER ACTION REPORTS FOR Oct 28, 42
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ASW attack near Geraldton at 48,142
Japanese Ships
SS I-158
Allied Ships
xAKL Lematang
DD Inconstant following them back to Perth but can't get a shot
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Night Naval bombardment of Port Hedland at 57,129
Airbase supply hits 1
Runway hits 7
Port hits 8
Port supply hits 1
CL Yubari firing at 8th Australian Division
E13A1 Jake acting as spotter for CL Kinu Main force there appears to be the 8th Australian Division. I think they were at Singapore and Rabaul and Darwin. Must be reformed? Full strength?
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Morning Air attack on Chungking , at 76,45
Weather in hex: Partial cloud
Raid spotted at 17 NM, estimated altitude 12,000 feet.
Estimated time to target is 4 minutes
Japanese aircraft
Ki-21-IIa Sally x 18
Ki-49-Ia Helen x 3
Heavy Industry hits 9 one more day after this
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Morning Air attack on Port Hedland , at 57,129
Weather in hex: Light cloud
Raid detected at 94 NM, estimated altitude 12,000 feet.
Estimated time to target is 27 minutes
Japanese aircraft
A6M2 Zero x 71
Ki-21-IIa Sally x 16
Japanese aircraft losses
Ki-21-IIa Sally: 9 damaged
Airbase supply hits 2
Runway hits 7 i think i can keep the base damaged at this rate
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Morning Air attack on 62nd Chinese Corps, at 75,53 , near Kweilin
Weather in hex: Moderate rain
Raid spotted at 46 NM, estimated altitude 4,000 feet.
Estimated time to target is 13 minutes
Aircraft Attacking:
10 x Ki-30 Ann bombing from 1000 feet
Ground Attack: 1 x 250 kg GP Bomb
15 x Ki-30 Ann bombing from 1000 feet
Ground Attack: 1 x 250 kg GP Bomb
9 x Ki-30 Ann bombing from 1000 feet
Ground Attack: 1 x 250 kg GP Bomb Trying to slow down retreating units so that i can catch up
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Ground combat at Adak Island (162,52)
Japanese Deliberate attack
Attacking force 48840 troops, 508 guns, 29 vehicles, Assault Value = 1145
Defending force 10056 troops, 360 guns, 392 vehicles, Assault Value = 69
12th USN Naval Construction Battalion Wiped Out at Adak Island by attrition!!!
Allied Unit(s) surrounded at Adak Island More units destroyed and message about units surrounded. I don't know exactly what surrounded means in terms of game mechanics but it has to be good, right?
More units destroyed and message about units surrounded. I don't know exactly what surrounded means in terms of game mechanics but it has to be good, right?
That depends, are they your units? Not good. Their units? Good. They are trying to retreat but can not, so I believe more casualties and other bad things happen. Sometimes the units then get wiped out by attrition.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
i'm producing the D4Y1-C Judy for my naval recon. The J1N1-C Irving is going to be available in a couple turns but I see no reason to switch. Am i missing something? The Irving has longer range without drop tanks but about the same with them. About the same speed, max alt. Irving slightly higher durability but uses 2 engines instead of 1.
I chose the Judy-C over the Irving-C mostly due to the 2 engine thing.
I think the type of engine was another factor.
It would also cost you more supply to setup the Irving factory.
thanks. that sounds good. i researched the judy and i'll just leave well enough alone. Do most people playing japan base a few on the CVs? I'd hate to take any room away from strike aircraft.
thanks. that sounds good. i researched the judy and i'll just leave well enough alone. Do most people playing japan base a few on the CVs? I'd hate to take any room away from strike aircraft.
Oh god yes. with drop tanks they have enormous range, and let you use Emily or long range Nells in very creative ways. Or even on CVE hanging back from the KB can give good naval search at longer ranges.
Plus extending naval search from KB is incredibly powerful.
thanks. that sounds good. i researched the judy and i'll just leave well enough alone. Do most people playing japan base a few on the CVs? I'd hate to take any room away from strike aircraft.
Oh god yes. with drop tanks they have enormous range, and let you use Emily or long range Nells in very creative ways. Or even on CVE hanging back from the KB can give good naval search at longer ranges.
Plus extending naval search from KB is incredibly powerful.
Intel wins the game.
+1
AS the IJ, recon is something you need develop far more than the allies with their great intel. The good news is that IJ gets good recon aircraft and you can build enough of them. Recon and NavSearch ... you cannot do too much.