Looking for Allied opponent, scen 15

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sveint
Posts: 3837
Joined: Fri Jan 19, 2001 10:00 am
Location: Glorious Europe

Looking for Allied opponent, scen 15

Post by sveint »

I have one game going as the Allies, and would like one as Japan too.

Scen 15, PDO on... other options we can discuss. I will not redefine research factories unless I intend not to use a particular aircraft type. Chinese and Manchurian units will need PPs spent if they are to leave their areas. Allies get to move TFs on turn one, nothing else - what the Japanese will be allowed to do will be up to the Allied player.

Minimum of 1turn/day except holidays and occasions, it's a long long game.
Martti
Posts: 237
Joined: Sat Apr 02, 2005 5:20 pm

RE: Looking for Allied opponent, scen 15

Post by Martti »

I would like to take you on. Here are my proposals for house rules in addition to the ones you already mentioned (they are negotiable):

On turn one:
If you mean that allied player can only move existing TF's, then the japanese player can only make one port attack. If the allied player can create TF's (PH excluded) the japanese have no limitations. No other limits for the japanese.

Allied can not use PDU to change 2e bombers to 4e bombers.

For settings I propose all reality settings on except historical first turn and submarines, 60 day variable reinforcements.

I currently have version 1.8 and live in GMT+2.
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sveint
Posts: 3837
Joined: Fri Jan 19, 2001 10:00 am
Location: Glorious Europe

RE: Looking for Allied opponent, scen 15

Post by sveint »

Found someone, sorry Martti
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Oliver Heindorf
Posts: 1911
Joined: Wed May 01, 2002 2:49 am
Location: Hamburg/Deutschland

RE: Looking for Allied opponent, scen 15

Post by Oliver Heindorf »

ORIGINAL: sveint


Minimum of 1turn/day except holidays and occasions, it's a long long game.

yepp indeed[8|]
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