River Crossings

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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RERomine
Posts: 280
Joined: Tue Jul 18, 2006 9:45 pm

River Crossings

Post by RERomine »

Since I raised the bridge demolition question, which falls more in the realm of opinion, I'll pose a simple game fact question: Do roads that co-exist in the same hex as a river, cross the river, even if they don't graphically show it crossing?

While I'm sure I can figure this out in time, I haven't bothered to check this yet. There are instances where the river and road parallel each other in the same hex, but roads are never shown to cross the river. Other instances show the road clearly crossing the river and continuing on the other side. In both instances, the 'destroy bridges' option is available to ground units. If I have ground units present and am on the defensive, I've erred on the side of caution and blown the bridges anyhow. Am I wasting mouse clicks doing so?
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golden delicious
Posts: 4166
Joined: Tue Sep 05, 2000 8:00 am
Location: London, Surrey, United Kingdom

RE: River Crossings

Post by golden delicious »

ORIGINAL: RERomine

Since I raised the bridge demolition question, which falls more in the realm of opinion, I'll pose a simple game fact question: Do roads that co-exist in the same hex as a river, cross the river, even if they don't graphically show it crossing?

While I'm sure I can figure this out in time, I haven't bothered to check this yet. There are instances where the river and road parallel each other in the same hex, but roads are never shown to cross the river. Other instances show the road clearly crossing the river and continuing on the other side. In both instances, the 'destroy bridges' option is available to ground units. If I have ground units present and am on the defensive, I've erred on the side of caution and blown the bridges anyhow. Am I wasting mouse clicks doing so?

Well, you can destroy the road. Obviously, if the road doesn't actually run across the river, then it doesn't offer that much help in crossing the river. But destroying it is of some benefit.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
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