CHS V6.03 digital maps released

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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CobraAus
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CHS V6.03 digital maps released

Post by CobraAus »

Next week I will be issuing version 6 of the RHS digital map - an extensive refining exersise
changes to expect

1 All base names have been re entered in standard font
2 All roads and trails have been redrawn
3 Rail is no longer a single black line it is now railroad
4 All rivers have had their widths rescaled to better suit map
5 Comrehensive art changes in the Burma Area- Sid's doing PWHEX changes for this
6 the Atlantic access chanels defined and added - Sid's doing PWHEX changes for this

plus a number of corrections and clean up's

I will let you know when released and how to download

sample of what to expect below

Cobra Aus

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Nemo121
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RE: Heads up for next week

Post by Nemo121 »

Amazing work once again. It took a while to get used to the satellite maps but now I wouldn't play without them.
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
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Herrbear
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RE: Heads up for next week

Post by Herrbear »

WOW!!! Looks great!!!
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Ron Saueracker
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RE: Heads up for next week

Post by Ron Saueracker »

Looks much easier on the eyes for some reason.[8D]
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RE: Heads up for next week

Post by captskillet »

As always Cobra YOU are the man!!!! [&o]
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m10bob
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RE: Heads up for next week

Post by m10bob »

Had not thought about it before Cobra, but the font change seems more functional to look at..Thank you..Love the cross tie railroads!
Curious, do you know if any of the "Atlantic entry/exit hexes" will be points to allow Brit ships to leave when ordered?(I'm suspecting this, but they might just be for going global/teleporting).
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SamCole
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RE: Heads up for next week

Post by SamCole »

Is there a CHS Cobra map available?
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m10bob
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RE: Heads up for next week

Post by m10bob »

YES..Look for Cobra's website..I believe it is also hosted by Spooky,etc..
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RE: Heads up for next week

Post by eloso »

Will you be updating the CHS version of the map too?
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CobraAus
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RE: Heads up for next week

Post by CobraAus »

do you know if any of the "Atlantic entry/exit hexes" will be points to allow Brit ships to leave when ordered?

I think Sid is going to use either Cape Town or Tristan da Chuna

Cobra
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CobraAus
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RE: Heads up for next week

Post by CobraAus »

Will you be updating the CHS version of the map too?
Seeing that compatabiltiy Map wse with CHS and RHS is about to split and go differant direction I will be updating the CHS map - takes about 10 days to to do

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RE: Heads up for next week

Post by m10bob »

ORIGINAL: CobraAus
do you know if any of the "Atlantic entry/exit hexes" will be points to allow Brit ships to leave when ordered?

I think Sid is going to use either Cape Town or Tristan da Chuna

Cobra



Thank you for your prompt response...You are of course a robot, and you never sleep................[&o]
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CobraAus
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RE: RHS V6.00 digital maps released

Post by CobraAus »

the RHS v6.00 update of the digital map has just been release

there is further info regarding the PWHEX updtes and release timeings in the Scenario Design section from Sid

this map can be use straight away just be aware the the Atlantic access area and the update for Burma is yet to be released

download link

http://www.rhs.akdreemer.com/RHS%20Maps/Digital%20Maps/

Cobra Aus
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RE: Heads up for next week

Post by timtom »

ORIGINAL: CobraAus

I will be updating the CHS map - takes about 10 days to to do

Cobra Aus

I never figured out where to get your CHS version.

I would love to see a version without the names, resource indicators etc, akin to Andrew's map style 12. I presume you use an overlay?

Apart for astetic preference, a "clean" map has the advantage that modders can make changes without conflicting with the info given on the map.

Where's the Any key?

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CobraAus
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RE: Heads up for next week

Post by CobraAus »

I never figured out where to get your CHS version.

I would love to see a version without the names, resource indicators etc, akin to Andrew's map style 12. I presume you use an overlay?

Apart for astetic preference, a "clean" map has the advantage that modders can make changes without conflicting with the info given on the map.

I am working on release of a total clean map no names at all
then I look nd see what I can do for the CHS map
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CobraAus
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RE: RHS V6.00 digital maps released

Post by CobraAus »

As requested in several threads over time I have released a version 6 map set with no names
just the transport system
They have now been posted on the RHS web site in the digital maps folder

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RE: CHS V6.03 digital maps released

Post by CobraAus »

In view of the fact that RHS and CHS maps are now going to split and go in differant directions as to compatibilty I taken the RHS v6.00 release and re-worked back to CHS compatiblity as close as I can get it - I have removed all the extra RHS bases and ferry symbols - added CHS base's that are not in RHS and reworked the transport network

the release version 6.03 in line with Andrews current release

Download info (you wont find on RHS web site) it is on my other site Cobra's Lair

download link (2 sets to download non hex and misc screens + the hex set)

http://www.prycom.net/cobra_aus/Maps.html

cobra aus

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Andrew Brown
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RE: CHS V6.03 digital maps released

Post by Andrew Brown »

Thank you very much for all your work on this, Cobra. By the way I like the cross hatched rail lines. I thought about using them as well, but decided it was too much work to redraw them. I would be interested to know if people prefer them to the simple solid black lines.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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VSWG
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RE: CHS V6.03 digital maps released

Post by VSWG »

I really like the new rail lines.

Looks great, Cobra!! [8D]
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RE: CHS V6.03 digital maps released

Post by ny59giants »

I like the cross hatched RR lines just because they have been pretty much the standard since my playing days on maps (over 30 years of game playing).
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