What's new in Gathering Storm?

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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Kuokkanen
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Joined: Fri Apr 02, 2004 1:16 pm

What's new in Gathering Storm?

Post by Kuokkanen »

Cockpits... nah, I remember one in version 3.7.6. So what's NEW then?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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Incendiary Lemon
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RE: What's new in Gathering Storm?

Post by Incendiary Lemon »

Ship Models/Skins
Sounds Effects
Voice Overs
(In Engine?) Videos

Thats my list.
Kuokkanen
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Joined: Fri Apr 02, 2004 1:16 pm

RE: What's new in Gathering Storm?

Post by Kuokkanen »

So... no new campaigns?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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Incendiary Lemon
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RE: What's new in Gathering Storm?

Post by Incendiary Lemon »

It hasn't been mentioned by anyone. I believe Milo said at one point this was more of a remagining of Starshatter 1. Suppose we'll see :)
Kuokkanen
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RE: What's new in Gathering Storm?

Post by Kuokkanen »

ORIGINAL: Incendiary Lemon

It hasn't been mentioned by anyone. I believe Milo said at one point this was more of a remagining of Starshatter 1. Suppose we'll see :)
By God, I sure hope it's more than that! Same campaigns, even with improved graphics and AI, aren't worth money. I mean, if Classic Doom 3 (mod for Doom 3 which reminds a lot of original Doom) would be new full priced game, I wouldn't buy it.
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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