How do MP's work?

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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SMK-at-work
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How do MP's work?

Post by SMK-at-work »

I see in the manual for TOAW2 that military police squads are supposed to have some effect on traffic control.....does anyone know how thisworks?

Ta
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golden delicious
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RE: How do MP's work?

Post by golden delicious »

Military Police squads reduce the move penalty units have to pay when they enter the hex those squads are in. The MPs don't benefit from their own effect.
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freeboy
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RE: How do MP's work?

Post by freeboy »

is this another thing I missed in the manual? Does the amount of mps make a diference or does size and quality not qount?
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golden delicious
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RE: How do MP's work?

Post by golden delicious »

Look at the unit report: any unit with police squads will show a traffic control capability as a % in the bottom right box together with engineering, recon etc., depending on the number of squads, unit quality and the scale of the map. The number of squads needed to get to 99% is pretty low. At most scales an MP company will achieve it.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
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freeboy
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RE: How do MP's work?

Post by freeboy »

tu
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SMK-at-work
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RE: How do MP's work?

Post by SMK-at-work »

So at 99% a 1-point hex effectively becomes 0 points?
 
Cool - thanks :)
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JAMiAM
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RE: How do MP's work?

Post by JAMiAM »

ORIGINAL: SMK-at-work

So at 99% a 1-point hex effectively becomes 0 points?

Cool - thanks :)
Just to clarify, you can never reduce the cost below the minimum cost to enter the hex. MP's only reduce the equipment density penalty for entering a hex.
SMK-at-work
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RE: How do MP's work?

Post by SMK-at-work »

ah - ok, thanks.
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