Bridge bombing and AA fire

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: JAMiAM, ralphtricky

Post Reply
User avatar
Telumar
Posts: 2348
Joined: Tue Jan 03, 2006 12:43 am

Bridge bombing and AA fire

Post by Telumar »

I am so happy that AA fire works now in toaw3, BUT:

Does Anti Aircraft equipment fire on airplanes that try to bomb the bridge it sits on? It should, though i have discovered the following:

I am playing a scenario as player 2, my opponent has begun a bridge bombing campaign and has just blown the bridge in his turn that has been guarded by the following unit (see pic).
So, assuming the guns in the unit fire on the attacker i shouldn't have 150% supply, even if i sit there for a while now, or should i? Remember, i am player two and he blew the bridge in his turn 8, the pic is from my turn 8, so there has been no supply calculation in-between.
Or am i generally wrong and a Flak unit (or anti air equipment) sitting on a bridge hex just lowers the percentage of success for the attacking airplanes?

Image

Edit: Sorry, german It's all there: readiness (Bereitschaft) 100%, supply (Nachschub) 150% - these guns didn't fire a single piece of ammo!
Attachments
FlaK.jpg
FlaK.jpg (59.16 KiB) Viewed 238 times
User avatar
nemo69
Posts: 326
Joined: Wed Feb 18, 2004 11:31 am
Location: Nowhere to be seen
Contact:

RE: Bridge bombing and AA fire

Post by nemo69 »

I don't have a ready answer, but it could probably be tested by reproducing the situation you describe and running the test scenario with the toawlog command-line switch on. It should tell you whether the Flak units fire or not.

Zu spät für mich, jetzt gehe ich schlafen [;)]
Fais ce que dois
User avatar
Telumar
Posts: 2348
Joined: Tue Jan 03, 2006 12:43 am

RE: Bridge bombing and AA fire

Post by Telumar »

ORIGINAL: Nemo69

I don't have a ready answer, but it could probably be tested by reproducing the situation you describe and running the test scenario with the toawlog command-line switch on. It should tell you whether the Flak units fire or not.

Zu spät für mich, jetzt gehe ich schlafen [;)]

Yeah, i could do it tomorrow evening and post the results here if no Janiam pops up until then.

Je vais dormir aussi, bonne nuit!
SMK-at-work
Posts: 3396
Joined: Mon Aug 28, 2000 8:00 am
Location: New Zealand

RE: Bridge bombing and AA fire

Post by SMK-at-work »

Does flak fire use up ammo/supply?
 
 
Meum est propisitum in taberna mori
User avatar
nemo69
Posts: 326
Joined: Wed Feb 18, 2004 11:31 am
Location: Nowhere to be seen
Contact:

RE: Bridge bombing and AA fire

Post by nemo69 »

I've ran a quick test this morning. Setting up bridge attacks by two air groups (B-24 and P-47) against a bridge defended by a Flak regiment has the following results:
  • Flak does indeed fire at attacking aircraft
  • Air groups suffer losses, with aircraft sent to the On Hand pool or total write-offs;
  • Air groups see their supply level decline with each attack they make;
  • The AA unit on the other hand still shows 150% supply (its initial level after first round is completed (i.e. before the bookkeeping phase) - no supply is actually consumed despite the shooting.
I've attached the toaw_log file showing the actual combat calculations for one of the tests.
Attachments
toaw_log.txt
(44.45 KiB) Downloaded 27 times
Fais ce que dois
User avatar
nemo69
Posts: 326
Joined: Wed Feb 18, 2004 11:31 am
Location: Nowhere to be seen
Contact:

RE: Bridge bombing and AA fire

Post by nemo69 »

Can't attach the test scenario, even in a zip archive. I'll send it on request if anyone wants to assess its validity.
Fais ce que dois
User avatar
Telumar
Posts: 2348
Joined: Tue Jan 03, 2006 12:43 am

RE: Bridge bombing and AA fire

Post by Telumar »

Ah, you've beaten me. My scenario was just ready.. nevermind. Thank you Nemo, so it works, it just doesn't swallow supply.

Ouch treshold...love that one...[:D]
User avatar
nemo69
Posts: 326
Joined: Wed Feb 18, 2004 11:31 am
Location: Nowhere to be seen
Contact:

RE: Bridge bombing and AA fire

Post by nemo69 »

ORIGINAL: Telumar
[...] so it works, it just doesn't swallow supply.
The latter part is a problem as I can't fathom any reason why it shouldn't.
Ouch treshold...love that one...[:D]
Indeed - the toawlog is quite cryptic [:D]
Fais ce que dois
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Bridge bombing and AA fire

Post by JAMiAM »

ORIGINAL: Nemo69

ORIGINAL: Telumar
[...] so it works, it just doesn't swallow supply.
The latter part is a problem as I can't fathom any reason why it shouldn't.
Ouch treshold...love that one...[:D]
Indeed - the toawlog is quite cryptic [:D]
Of course. It's necessary to preserve the secrets of the priesthood...[:D]
User avatar
Telumar
Posts: 2348
Joined: Tue Jan 03, 2006 12:43 am

RE: Bridge bombing and AA fire

Post by Telumar »

ORIGINAL: JAMiAM

ORIGINAL: Nemo69

ORIGINAL: Telumar
[...] so it works, it just doesn't swallow supply.
The latter part is a problem as I can't fathom any reason why it shouldn't.
Ouch treshold...love that one...[:D]
Indeed - the toawlog is quite cryptic [:D]
Of course. It's necessary to preserve the secrets of the priesthood...[:D]

Damned freemasons![;)]

So, James, no comment about that all, i mean no supply drain of the AA unit? I think as long as they fire they should use some supply.

Btw, i can't see any hint on the percentage chance of the bridge to be destroyed or something similar in the log file.
User avatar
FaneFlugt
Posts: 189
Joined: Wed Jul 27, 2005 5:45 pm
Location: Denmark

RE: Bridge bombing and AA fire

Post by FaneFlugt »

*Faneflugt opens attachment. gets a brain meltdown[X(]*




User avatar
nemo69
Posts: 326
Joined: Wed Feb 18, 2004 11:31 am
Location: Nowhere to be seen
Contact:

RE: Bridge bombing and AA fire

Post by nemo69 »

You can safely ignore the bitmap loading and unloading parts at both ends of the file - I could have cut them but I got lazy. The juicy part is right in the middle and it's relatively short as the scenario was extremely simple in this case with only one round of simple attacks. Imagine the resulting log when you have several rounds in a turn with attacks by the dozens [X(]

EDIT: Pong rules!
Fais ce que dois
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Bridge bombing and AA fire

Post by JAMiAM »

ORIGINAL: Telumar
So, James, no comment about that all, i mean no supply drain of the AA unit? I think as long as they fire they should use some supply.
I agree.
ORIGINAL: Telumar
Btw, i can't see any hint on the percentage chance of the bridge to be destroyed or something similar in the log file.
Not really needed for the toawlog, since it is already displayed, piecemeal, when you assign the aircraft to the mission. Remember that the probability displayed in the dialog is only for the unit being currently assigned. Contrary to other tasks, like engineering for example, Bridge Blowing is additive, in that the percentages of the individual aircraft is added together for a total probability of success. So...in short, add 'em up!

Of course, the percentages that are displayed, assume the aircraft are unopposed by flak or enemy interception. Since bridge-blowing attacks always only take one tactical round, it is a good idea to set your bombers on ignore losses for these types of attacks, so that they actually stick around to hit the bridge.

User avatar
Telumar
Posts: 2348
Joined: Tue Jan 03, 2006 12:43 am

RE: Bridge bombing and AA fire

Post by Telumar »

ORIGINAL: JAMiAM

ORIGINAL: Telumar
So, James, no comment about that all, i mean no supply drain of the AA unit? I think as long as they fire they should use some supply.
I agree.

So i suppose we will see it in a future patch then.
ORIGINAL: JAMiAM
ORIGINAL: Telumar
Btw, i can't see any hint on the percentage chance of the bridge to be destroyed or something similar in the log file.
Not really needed for the toawlog, since it is already displayed, piecemeal, when you assign the aircraft to the mission. Remember that the probability displayed in the dialog is only for the unit being currently assigned. Contrary to other tasks, like engineering for example, Bridge Blowing is additive, in that the percentages of the individual aircraft is added together for a total probability of success. So...in short, add 'em up!

That was clear to me. Hope everyone gets it also.
ORIGINAL: JAMiAM
[...]Since bridge-blowing attacks always only take one tactical round, it is a good idea to set your bombers on ignore losses for these types of attacks, so that they actually stick around to hit the bridge.
[/quote]

Again learned something new, until now i have always ordered them at minimize losses. Maybe this should be mentioned in the manual, maybe also in a future patch.
User avatar
Curtis Lemay
Posts: 15338
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Bridge bombing and AA fire

Post by Curtis Lemay »

ORIGINAL: JAMiAM

ORIGINAL: Telumar
So, James, no comment about that all, i mean no supply drain of the AA unit? I think as long as they fire they should use some supply.
I agree.

I'm not so sure. There are other combat actions that don't warrant the expenditure of supply. Air units on AS don't expend any. They only expend supply if placed on CS (Interdiction?? I don't know). So, a few MG bullets don't rate supply cost, whereas bombs do. Norm may have had the same rationale for AAA as for AS.
My TOAW web site:

Bob Cross's TOAW Site
User avatar
golden delicious
Posts: 4166
Joined: Tue Sep 05, 2000 8:00 am
Location: London, Surrey, United Kingdom

RE: Bridge bombing and AA fire

Post by golden delicious »

ORIGINAL: Curtis Lemay

I'm not so sure. There are other combat actions that don't warrant the expenditure of supply. Air units on AS don't expend any. They only expend supply if placed on CS (Interdiction?? I don't know). So, a few MG bullets don't rate supply cost, whereas bombs do. Norm may have had the same rationale for AAA as for AS.

Or he may just have overlooked both.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
Post Reply

Return to “Norm Koger's The Operational Art Of War III”