No way to save pops?

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

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wargameplayer
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Joined: Mon Apr 04, 2005 8:06 pm

No way to save pops?

Post by wargameplayer »

I am just kinda figuring this out now which is unfortunate since Im midway thru a pbem game at the moment. It seems like I should have built a lot more infantry early on in the que to always make sure I use every last pop. seems kinda unrealistic. It'd be nice if they'd let you keep at least some of the pops.

Also. Can Japan declare war on Russia and not involve Germany or is it basically once one goes they both go.
I'd love a game option that allowed for separate war counters for these two. Lots more possiblities.
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Joel Billings
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RE: No way to save pops?

Post by Joel Billings »

ORIGINAL: wargameplayer

I am just kinda figuring this out now which is unfortunate since Im midway thru a pbem game at the moment. It seems like I should have built a lot more infantry early on in the que to always make sure I use every last pop. seems kinda unrealistic. It'd be nice if they'd let you keep at least some of the pops.

Also. Can Japan declare war on Russia and not involve Germany or is it basically once one goes they both go.
I'd love a game option that allowed for separate war counters for these two. Lots more possiblities.

You can store limited population. Basically, you should never leave more than one turn's population unused at the end of your turn. IIRC, that means Germany should never have more than 11 in their pool after production and Japan never more than 8.

Yes, Japan can declare war on Russia without Germany declaring war. That will just unfreeze the Eastern and Central Soviet Zones, but it's very hard for Japan to take on Russia in a land war without German help.
All understanding comes after the fact.
-- Soren Kierkegaard
wargameplayer
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RE: No way to save pops?

Post by wargameplayer »

Oh wow that sounds like fun.  I may just do that. There might be a way for me to cut him off a bit from reinforcing his eastern front (dropping a paratrooper on his siberian railroad) Then have germany attack 1-2 turns later when they are ready. meanwhile hopefully he's put a ton of effort into trying to defend from japan while my tanks roll through the caucus.
wargameplayer
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RE: No way to save pops?

Post by wargameplayer »

p.s hopefully my opponent does not read this. 
wargameplayer
Posts: 112
Joined: Mon Apr 04, 2005 8:06 pm

RE: No way to save pops?

Post by wargameplayer »

edit. I think I figured out the bomber range issue for Japan's attack on Russia. Even tho the range is 4 and attack can only go about one territory in since its a double boundary. i think that's it at least.
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christian brown
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RE: No way to save pops?

Post by christian brown »

You are right about the paradrop............nice idea though............best of luck!
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YohanTM2
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RE: No way to save pops?

Post by YohanTM2 »

>>You can store limited population
 
Can you clarify please Joel?
wargameplayer
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RE: No way to save pops?

Post by wargameplayer »

I --think- he means. you can only store 1 seson of population. i.e. if you leave any more than is produced in that season available for production, it's wasted.

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Joel Billings
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RE: No way to save pops?

Post by Joel Billings »

See section 11.5 in the rules for complete details about what can be stored.
All understanding comes after the fact.
-- Soren Kierkegaard
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