Turrets

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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Krasny
Posts: 315
Joined: Wed Jul 02, 2003 10:03 pm

Turrets

Post by Krasny »

i am driving a thunderbolt and according to the blinking damage indicator i have a turret

how do i access the turret?

thanks
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Dragonlead
Posts: 303
Joined: Sun May 16, 2004 6:25 am

RE: Turrets

Post by Dragonlead »

The turret is autonomous. You cannot access it as a player. This is not a turret like you would expect on a WWII bomber. If you go to the F3 view, it is the back end of your ship.

V/R
USAF Ret.
Krasny
Posts: 315
Joined: Wed Jul 02, 2003 10:03 pm

RE: Turrets

Post by Krasny »

what does it do? fire at missiles? fire at your target when you are running away?
Code Crank Call
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Joined: Wed Apr 26, 2006 7:51 pm

RE: Turrets

Post by Code Crank Call »

In my experience, it usually fires on persuers, although I've heard its capable of firing at missiles.
So where's the obligatory game video with topgun music?
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Dragonlead
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RE: Turrets

Post by Dragonlead »

The way they are coded, they shoot at anything that has an IFF code that is not your own as long as it is within range.

V/R

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Kuokkanen
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Joined: Fri Apr 02, 2004 1:16 pm

RE: Turrets

Post by Kuokkanen »

ORIGINAL: Dragonlead

The way they are coded, they shoot at anything that has an IFF code that is not your own as long as it is within range.
I thought nothing shoots on neutral (white, IFF number 0) targets [&:]
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

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Moriartie
Posts: 104
Joined: Fri Dec 29, 2006 6:46 pm

RE: Turrets

Post by Moriartie »

ORIGINAL: Dragonlead

The turret is autonomous. You cannot access it as a player. This is not a turret like you would expect on a WWII bomber. If you go to the F3 view, it is the back end of your ship.

V/R
Not true. You can fire the turret yourself. At least I did. Shift-Backspace changes your primary weapon. One of them is the turret. Just press Ctrl to fire as a normal turret - except it fires "backwards" so it's darn tricky to use (but usefull for killing capital ships when all your other weapons are destroyed).
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Dragonlead
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RE: Turrets

Post by Dragonlead »

True, you can fire it manually, however as you noted it is very hard to use except perhaps against stationary targets. Also, while you're busy shooting the turret...who's flying your ship!?!?
Matti,
Most things will not shoot at an IFF of zero, but there is also an IFF of 100. It will show up as white or grey as well, and those targets can be engaged. Visually, it can get confusing and make it appear that your turret is engaging "neutrals".

V/R
USAF Ret.
Moriartie
Posts: 104
Joined: Fri Dec 29, 2006 6:46 pm

RE: Turrets

Post by Moriartie »

who's flying your ship!?!?
Heh, Well when I first tried this I was up against a frigate and my others weapons were dead. There weren't any other ships around so I could take my time and sit in one place and rotate to point the turret (using F3 view).
Of course the frigate ended up ramming me whilst I was stationary (Accidentally I suspect), but I put lots of volleys into it first. :-)
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