Matrix Game Description

The Seven Years’ War was fought across the globe and called by some the first “World War” as virtually every major power participated. In the center of events was Prussia, almost constantly at war and lead by the now legendary Frederick the Great.

Relive the exciting and trying days of Frederick the Great in Horse and Musket: Volume I, the improved and expanded combination of the previous Prussian War Machine and Prussia’s Glory titles. Horse and Musket: Volume I is a reboot of the successful Horse and Musket series, including not only two solid historical titles in one package, but also many new game features, a powerful new editor, and a complete graphics overhaul to an already acclaimed gaming system.

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Panama Red
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Joined: Wed Sep 14, 2005 2:06 pm

Matrix Game Description

Post by Panama Red »

This is what the current Matrix Horse and Musket game description reads:
Horse and Musket Series is Boku Strategy Games 18th century warfare game . The turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design and scenarios and artificial intelligence.

I think it would be more accruate if it said:
Horse and Musket Series is Boku Strategy Games 18th century warfare game . The turn-based game play utilizing battalion-sized units. Game design aspects include turn phases, combat resolution, unit design and scenarios and artificial intelligence.
anvl
Posts: 259
Joined: Tue Nov 01, 2005 2:16 am

RE: Matrix Game Description

Post by anvl »

Panama Red,,

I agree here,, I dont think this is a company level game...[&:] [:D]

anvil
Deus subrisum stultusi et ferrari
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sol_invictus
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RE: Matrix Game Description

Post by sol_invictus »

Definately a misprint.
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anvl
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Joined: Tue Nov 01, 2005 2:16 am

RE: Matrix Game Description

Post by anvl »

Lol,, unless you create scenarios and use each unit as a company,, which is not a bad idea,,and can be done,,but not to create the larger battles! [:)]

Now if changes in the Command\Control of the game enabled 4 - 10 units to obey commands,,column.line,square,and move successfully,etc,, this would be pretty nice.. Hoping for a major overhaul of the C&C system in the game!!(my primary wish) Then you could create games that had a company command,battalion command,regimental command,brigade command as Supreme commander. With the new Pioneers and possiblility of sieges,,this would be,, just superb!!

anvil
Deus subrisum stultusi et ferrari
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