Composite forrest name

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Legun
Posts: 209
Joined: Sat Apr 22, 2006 1:15 am
Location: Cracow, Poland

Composite forrest name

Post by Legun »

A small problem:
If there are two kinds of forrest placed on one hex, only one name of them is shown in game information bar (both are shown in editor information bar). It's doubtful why, and why just this one:
junge > light woods, forrest, evergreen forrest
light woods > forrest, evergreen forrest
forrest > evergreen forrest

I would like to see both. If only one is shown, I would like to see the "heavier" one:
jungle > evergreen forrest > forrest > light woods
Ralph - please, give my the composite units!
http://www.tdg.nu/cgi-bin/yabb2/YaBB.pl?num=1148781589
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el cid
Posts: 186
Joined: Sat Jan 28, 2006 4:03 am

RE: Composite forrest name

Post by el cid »

What would be the point of having more than one type of forest in an hex?

Does it penalize movement?
Do their defense multipliers add?
Legun
Posts: 209
Joined: Sat Apr 22, 2006 1:15 am
Location: Cracow, Poland

RE: Composite forrest name

Post by Legun »

AFAIK this is only aesthetic effect - only the "heavier" forrest is taken into account for game modifications.
Ralph - please, give my the composite units!
http://www.tdg.nu/cgi-bin/yabb2/YaBB.pl?num=1148781589
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Telumar
Posts: 2334
Joined: Tue Jan 03, 2006 12:43 am

RE: Composite forrest name

Post by Telumar »

Totally agree on the aesthetics, it looks better, just like this example:

Image
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Veers
Posts: 1324
Joined: Tue Jun 06, 2006 6:04 am

RE: Composite forrest name

Post by Veers »

Alternately, without the forests overlapping you can have them both look just as connected. (I'd show it withthe new graphics, but I use the old ones and can't be bothered to change them back, just for a screenshot). All you have to do is click on the part of the hex you want the forest in, for the light forest, it is the bottom, bottom left, and bottom right, for the forest top, top left, and top right.

Image
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